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Author Topic: [closed] BETA7 of DeltaGliderIV  (Read 24853 times)

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Offline DanSteph

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11 April 2007, 20:37:43
Only for members of beta team list - Do not post if you're not members - Thanks




BETA 7 of DeltaGliderIV

For a list of DGIV new features and improvment see past beta thread: (closed)
1st: http://orbiter.dansteph.com/forum/index.php?topic=11922.msg183132#msg183132
2nd: http://orbiter.dansteph.com/forum/index.php?topic=11925.msg183236#msg183236
3th: http://orbiter.dansteph.com/forum/index.php?topic=11929.msg183340#msg183340
4th: http://orbiter.dansteph.com/forum/index.php?topic=11938.msg183499#msg183499
5th: http://orbiter.dansteph.com/forum/index.php?topic=11984.msg184212#msg184212
6th: http://orbiter.dansteph.com/forum/index.php?topic=11986.msg184353#msg184353



Here's the DGIV BETA 7:

Download:
You must have received a PM with the link to the beta file, please do NOT publish this link.

Warning !
-For this beta please delete your old Scenario/DeltaGliderIV folder before install.
-it is a GOOD idea to install the pack after a fresh reboot of your computer otherwise some files may not be copied
properly due to XP or Orbiter holding them. For beta testing it's important to ensure to not have false bug report.


Run:
Run scenario in "Tutorial learn DGIV - What's cool !" it will teach you DGIV and show you latest features.

Correction:
Scenario that start with "--" are new and text are not corrected yet, if you want to correct the english I would be
gratteful but send me a PM first to avoid useless work and correct directly the scenario, don't send me only the texts.
(I have enough work)


List of correction since BETA 6:


DGIV:

-NEW passengers can be edited with scenario editor
-NEW UMmu spacesuit design.
-NEW crew can have function aboard and wear a different spacesuit accordingly to their function.
-NEW passengers can jump by airlock on earth from altitude they'll open their chute
-BUG: cleared the self-destruct bug with D65 display
-Changed keyboard key for autopilot atmospheric and hold speed.
-BUG: Thrust keyboard key not operation anymore when no pilot aboard.
-Ground taxiing turn with front wheel now smooth as silk, no more saccade.
-Changed wheel braking force (brake more)
-Changed all the scenarios with new crew line.
-A lot of other small things and bug fix not mentionned.


DG4CONFIG:
-Removed all the passengers part wich is now done in Scenario editor.



Still On my TODO List:
-News scenario, correction of typo and other things in scenarios.
-documentation (help in english welcome)
-New DGIV download page on this site



Much thanks for testing :)

Dan



Message modifié ( 11-04-2007 20:47 )


Offline picto

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Reply #1 - 11 April 2007, 23:01:22
Désolé Dan,

Pas un bug mais encore un truc en ce qui concerne les touches.
En PRO400SPEC"" Hold speed par exemple pour du taxying,
les touches 1 et 3 sont utiles pour se diriger sur la piste.

Donc 1 et 3 pour incrémenter la vitesse à maintenir ben :doubt:

Sinon, bravo ! C'est vrai qu'il tourne beaucoup mieux qu'avant en taxying :top:


Pic

Offline picto

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Reply #2 - 11 April 2007, 23:06:46
 Là encore, je ne sais pas si c'est un bug ou une impossibilité de régler les choses,
mais en Hold speed, par exemple à 360 m/s après un décollage sur le scenario DGIV tutorial
Hold speed, sur le panel central, je peux contrecarrer l'autopilot avec la souris en manipulant
la manette principale des gazs.

La manette ne bouge pas mais le son du moteur s'arrête ( seulement en vue intérieure )
et le DGIV se casse la figure malgré l'autopilot, c'est idiot comme manip, mais il faut bien
trouver quelques petits défauts ici et là ;)


Pic

Offline picto

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Reply #3 - 11 April 2007, 23:27:26
Et allez, un troisième, j'ai envie de râler ce soir :)

En PRO200SPEC7 vert speed set to ZERO, le DGIV tombe lentement mais inexorablement
vert speed -0,0793 m/s environ ... si je ne m'abuse, c'est pas ZERO, -0,0793 ... enfin c'est
ce que j'ai cru comprendre à l'école quand j'étais petit !


Pic

Offline hfbldprince

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Reply #4 - 12 April 2007, 01:46:37
the aerodynamics for the eva's need to be improved- when i lay horizontal while freefalling,
i for some reason go faster, when in reality i would go slower.


Offline Runibl

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Reply #5 - 12 April 2007, 02:05:34
Quote
picto wrote:
Désolé Dan,

Pas un bug mais encore un truc en ce qui concerne les touches.
En PRO400SPEC"" Hold speed par exemple pour du taxying,
les touches 1 et 3 sont utiles pour se diriger sur la piste.

Donc 1 et 3 pour incrémenter la vitesse à maintenir ben :doubt:

Sinon, bravo ! C'est vrai qu'il tourne beaucoup mieux qu'avant en taxying :top:

I'll second that (if i translated correctly)

To taxi with Hold speed, it would be nice to have the 1 and 3 keys for turning on ground instead of increasing and decreasing
speed.
Perhaps changing increase/decrease speed keys to 7/8 instead. Then it would be possible to turn with 1/3 while on ground.

Quote
picto wrote:
Là encore, je ne sais pas si c'est un bug ou une impossibilité de régler les choses,
mais en Hold speed, par exemple à 360 m/s après un décollage sur le scenario DGIV tutorial
Hold speed, sur le panel central, je peux contrecarrer l'autopilot avec la souris en manipulant
la manette principale des gazs.

La manette ne bouge pas mais le son du moteur s'arrête ( seulement en vue intérieure )
et le DGIV se casse la figure malgré l'autopilot, c'est idiot comme manip, mais il faut bien
trouver quelques petits défauts ici et là ;)

Pic

Confirmed.
Using hold speed autopilot. When i use the mouse to pull the throttle lever, the engine sound changes and the speed is affected.

Also i might add, that the hold speed autopilot seems to be always holding at about 5 m/s below the speed i set.

Quote
picto wrote:
Et allez, un troisième, j'ai envie de râler ce soir :)

En PRO200SPEC7 vert speed set to ZERO, le DGIV tombe lentement mais inexorablement
vert speed -0,0793 m/s environ ... si je ne m'abuse, c'est pas ZERO, -0,0793 ... enfin c'est
ce que j'ai cru comprendre à l'école quand j'étais petit !

Pic

Confirmed.
Pro200Spec7, when set to 0 m/s it descends about -0.08 m/s. Seems to be the same with Pro200Spec8.

I hope i got the translation right :) if not then sorry .



Post Edited ( 04-12-07 02:07 )

Rúni.

Offline Quick_Nick

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Reply #6 - 12 April 2007, 02:08:28
Bug/something: When hover door is destroyed and you are flying through low atmosphere, the alarm stays on even
when you try to reset the alarm. It gives "Hover door open" warning. Should work like broken gear, where alarm can
be turned off.


-Nick

Offline Pagir

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Reply #7 - 12 April 2007, 02:46:54
Quote
Runibl a écrit:
[...]
To taxi with Hold speed, it would be nice to have the 1 and 3 keys for turning on ground instead of increasing and
decreasing
speed.
Perhaps changing increase/decrease speed keys to 7/8 instead. Then it would be possible to turn with 1/3 while on
ground.

It could be better if it was 7 and 9, not 7 and 8, since 8 is already used.

Pagir


Pagir

Offline Runibl

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Reply #8 - 12 April 2007, 03:18:41
Quote
Pagir wrote:
Quote
Runibl a écrit:
[...]
To taxi with Hold speed, it would be nice to have the 1 and 3 keys for turning on ground instead of increasing and
decreasing
speed.
Perhaps changing increase/decrease speed keys to 7/8 instead. Then it would be possible to turn with 1/3 while on
ground.


It could be better if it was 7 and 9, not 7 and 8, since 8 is already used.

Pagir


Whoops, typo :)
Thanks, yes i meant Decrease/Increase to be 7/9.



Post Edited ( 04-12-07 03:21 )

Rúni.

Offline DanSteph

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Reply #9 - 12 April 2007, 03:25:30
Yes but in this case what to use for 110 atmo ?

Whatewer key they must be consistent beetween autopilot, not one time speed to 7-8 then other time 4-9 and ZE
and çç%*%ç*& ;)

I don't want to use common keyboard key as "ABC" etc etc... nor function key, nor number on top keyboard (and I
don't want to rework all the keys) so...  Numpad + and ^may be distrurbing because one are
used to them for main thrust and I don'think I can avoid that they fire main thrust....

 maybe HOME and END ? but in this case there is maybe a room problem in computer display for help text...

"home/end for speed" take much place then "1-2 for speed".

Dan



Message modifié ( 12-04-2007 03:28 )


Offline Quick_Nick

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Reply #10 - 12 April 2007, 03:41:44
My goodness, we're overloading with commands and features. Soon every key will do something and the DG will be
covered with doors! And, I'm sure you will/did, but be sure to read above.


-Nick

Offline DanSteph

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Reply #11 - 12 April 2007, 03:48:58
Quote
Quick_Nick a écrit:
My goodness, we're overloading with commands and features. Soon every key will do something and the DG will be
covered with doors! And, I'm sure you will/did, but be sure to read above.

don't worry, even I don't reply immediattely when time come I read again beta thread to see if I missed something.

I have a solution for key 1-3: buy a joystick as everyone ;)

Dan


Offline Runibl

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Reply #12 - 12 April 2007, 03:52:12
Hmm, good point.

Another way would be to do 7/9 for speed change, and 1/3 for the 1degree turn in 110 atmo.
I don't know how much work it would involve, so of course it's completely up to you.


Rúni.

Offline Quick_Nick

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Reply #13 - 12 April 2007, 03:58:43
Quote from BETA 1 by Dan: "notice DGIV will have two three more features when final release."
Dan has really done a lot of work lately! I thank him! Probably close to a year of work on the DGIV. First beta was in
Decemeber with many new features even then.


-Nick

Offline Pagir

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Reply #14 - 12 April 2007, 04:27:22
True bug (althought I thought it was mentioned in early beta :wonder:)

Let the gear be destroyed (by overspeed). Then, land: the meshe is not there, but you'll land the "landspeeder way":

The DG is acting like the gear is there, floating in the air.

Pagir


Pagir

Offline DanSteph

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Reply #15 - 12 April 2007, 04:48:37
Quote
Pagir a écrit:
Let the gear be destroyed (by overspeed). Then, land: the meshe is not there, but you'll land the "landspeeder
way":
The DG is acting like the gear is there, floating in the air.

Probably because you lowered gear (without minding) and bug: it was not forbidden in case of failure.
If it's the case: solved !

Dan


Offline Voyager

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Reply #16 - 12 April 2007, 13:15:54
Dan,

I confirm the gear bug is fixed. I also like the new motion coding, very realistic :)


Offline Extincteur

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Reply #17 - 12 April 2007, 18:19:41
je suis pas certain mai les visages semble changer lorsque l'on enlève les casques.

in english:I am not certain May the faces seems to change when the helmets are removed.



Offline sunshine135

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Reply #18 - 12 April 2007, 18:59:59
Dan,

Minor issue, and I do not know if this is being/ or has been addressed.

I noticed on the KSC to the ISS mission (an believe it would be the same on other missions), your crew inside the  DGIV has
the orange pilot and 4 white suited passengers. When everyone ejects or when they go back inside the DGIV though, they are
wearing their colorful UMmu clothing. Is there a way you can make the meshes of the crew inside the DGIV match the meshes
outside of the DGIV.

The new UMmu colors and designations are very cool by the way!!!  :wor:

Thanks,


"Sun Dog"

Offline Pagir

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Reply #19 - 12 April 2007, 19:24:45
Ok, another little bug:

When I'm using a autopilot like p200s7, vertical speed set to 0

THEN, when I use the remote thrust with hovers (say: 100% on hovers), the remote thrust will change:
*the hovers sounds
*the lenght of the hover exhaust
*BUT the vertical speed won't change.
*The yellow bar on the engine display won't change.

In fact, the remote overide the sounds and the visual, but not the thrust (and the vertical speed), which is the "real"
effect.

Sooo: which should have the priority? p200s7, or remote thrust?
If p200s7:
Don't let the remote thrust engage.

If remote trust:
The autopilot should during the remote thrust.

I hope it's clear enough... :wonder:

Pagir


Pagir

Offline sunshine135

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Reply #20 - 12 April 2007, 19:35:36
Quote
extincteur wrote:
je suis pas certain mai les visages semble changer lorsque l'on enlève les casques.

in english:I am not certain May the faces seems to change when the helmets are removed.


Agreed. In the SpaceTech scenario, when the technician went inside the DGIV-02, he had a sex change and became a woman!!!  
:doubt:


Ouch!!!!!


"Sun Dog"

Offline Quantum Burrito Meal

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Reply #21 - 12 April 2007, 19:44:37
Here's one I noticed:

Execute PRO110SPEC0

Speed: 300 m/s
Altitude: 0.5 Km

When at set speed and altitude, open airbracke (Dynamic Pressure will be about 51.5 Kpa) an 'Airbrake open WARNING' alarm
will go off, but the airbrake never actually fails.


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Proud creator of two (2) addons

One of which is soon to be out of date, and one is not yet useable. Great Success!

Offline DanSteph

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Reply #22 - 12 April 2007, 21:31:55
Why does everyone want to disturbe the autopilot ? :doubt:

In "Manned space vehicle" seem "Manned" is the intruder :badsmile:

I'll see what I can do... no easy as it seem every autopilot must not forbid the same key.
If I don't find it fast I'll let this drop, one must not touch everything when on autopilot
even in real plane you cannot do that.

Dan



Message modifié ( 12-04-2007 21:32 )


Offline picto

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Reply #23 - 12 April 2007, 21:59:55
Quote
Dan wrote :
Why does everyone want to disturbe the autopilot ?
... and buy a joystick as everyone


Because it is fun ! :badsmile:

Because my wife always steal them ...
"Because it is fun!" She says ! :sick:



Message modifié ( 12-04-2007 22:01 )

Pic

Offline Quantum Burrito Meal

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Reply #24 - 12 April 2007, 22:03:43
More of an oversight than a bug; The DGIV Config program says that all settings apart from smoke/debris are individualy set,
but engine thrust is common as well.


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Proud creator of two (2) addons

One of which is soon to be out of date, and one is not yet useable. Great Success!