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Author Topic: (beta) DeltaGliderIV+addons final candidate 20120404  (Read 58780 times)

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Offline Ripley

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Reply #100 - 06 June 2012, 10:45:17
"Hard" solution, but it works. Thanks!


Offline Cras

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Reply #101 - 06 June 2012, 21:54:00
I should note, that for whatever the reason, I haven't seen those nasty animation issues for some time now, flying the DGIV in some of asmi's latest D3D11 builds.  It could have just been my laptop, because as of late, I have been flying Orbiter exclusively on my tower.


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Offline Ripley

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Reply #102 - 11 June 2012, 12:38:26
I've noticed yesterday that taking-off with the DG at time accel 0.1x with some kind of PRO903SPECxxx autopilot results in unconsciousness by some crew members, plus excessive Gs and things of that kind...
Is it a bug?

Sorry for the lousy format but I'm in a hurry right now.


Offline Ripley

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Reply #103 - 12 July 2012, 00:37:04
DGIV BUG


Short description:

Gear animation fails randomly


Severity

Serious


Complete description

Just watch this Vimeo video... https://vimeo.com/45607492
Front gear appears totally off-set by 90°, and both main wheels are "rotated" and "detached" from the structure.


Reproduce bug

I was just trying a basic Moon-Earth transfer with TransX, scenario is included in CODE tags.
I took off with Hovers, then main engines until Orbit Circ, then I set up TransX, and after Eject burn switched to external views and noted the front wheels sticking out just in front.
Then, when at Earth, I made this little video (which means, I'm starting to understand TransX!).

Code: [Select]
BEGIN_DESC
Open up LTMFD TEI program, set PeA=600k and take off when ready with hover engines, destination Earth. It's time to go back home.
If you want to automatically takeoff, the hover autopilot is the PRO905.
END_DESC

BEGIN_ENVIRONMENT
  System Sol
  Date MJD 60340.1417193002
END_ENVIRONMENT

BEGIN_FOCUS
  Ship GL-01
END_FOCUS

BEGIN_CAMERA
  TARGET GL-01
  MODE Cockpit
  FOV 50.00
END_CAMERA

BEGIN_HUD
  TYPE Surface
END_HUD

BEGIN_MFD Left
  TYPE User
  MODE LunarTransferMFD
  DataA1 -2 0 0 0 0 0 -1 0
  DataB1 0 0 4.71238898038469 0 0 0
  DataB2 0 0 60340.141599023 0 120000 0
  DataB3 0 0 0 0
END_MFD

BEGIN_MFD Right
  TYPE Map
  REF Moon
  BTARGET Brighton Beach
END_MFD

BEGIN_PANEL
END_PANEL

BEGIN_SHIPS
ISS:ProjectAlpha_ISS
  STATUS Orbiting Earth
  RPOS -5456851.12 2956517.94 -2570188.32
  RVEL 1431.347 -3292.343 -6817.870
  AROT 148.90 -53.72 158.54
  VROT 0.06 0.04 -0.19
  AFCMODE 7
  PRPLEVEL 0:1.000000
  IDS 0:588 100 1:586 100 2:584 100 3:582 100 4:580 100
  NAVFREQ 0 0
  XPDR 466
END
Mir:Mir
  STATUS Orbiting Earth
  RPOS 1304484.76 293299.34 6552507.18
  RVEL -7554.259 618.412 1491.086
  AROT 137.72 -59.78 -177.58
  VROT 0.28 -0.20 -0.08
  AFCMODE 7
  IDS 0:540 100 1:542 100 2:544 100
  XPDR 482
END
Luna-OB1:Wheel
  STATUS Orbiting Moon
  RPOS -2029172.37 -948430.08 11858.68
  RVEL 626.268 -1340.542 -3.432
  AROT 66.26 15.96 91.28
  VROT -0.09 0.43 10.00
  AFCMODE 7
  IDS 0:560 100 1:564 100
  XPDR 494
END
GL-01:DeltaGliderIV
  STATUS Landed Moon
  POS -33.4384038 41.1185774
  HEADING 97.71
  PRPLEVEL 0:0.999953 1:0.999997 2:0.983333
  IDS 0:45 100
  NAVFREQ 166 484
  XPDR 0
  ;-------------------------- Skin parameters must contain directory name of skin (without space)
  MeshSkin Atv
  ;-------------------------- Cargo payload must contain name of config file or "none".(see doc)
  CargoPayload none
  NOSECONE 0 0.00
  GEAR 1 1.00
  AllDoorsState 0 0.00 0 0.00 0 0.00 0 0.00 0 0.00 0 0.00 0 0 0.00
  But1Cockpit 0 0 0 2 2 2 0 2 2 2 2 2 2 2 2 1 1 2 1 1 1 4
  But2Cockpit 0 0 0 0 1 0 0 0 2 2 2 2 2 0 1 0 0 0 2 2 0 0
  TransEffect 0
  LifeBut1State 1 2 1 2 1 2 2 2 2 2 2 2 2 0 3
  LevelBatt 100.0002
  Emergency_power 10000.0000
  VoltageStartBus 0.0000
  VoltageGen1 96.2820
  VoltageGen2 96.2819
  VoltageGenBus 96.0000
  O2tankALevel 99.9996
  N2tankALevel 100.0000
  O2tankBLevel 100.0000
  N2tankBLevel 100.0000
  CabinO2Level 21.3881
  CabinCO2Level 600.0000
  CabinTempLevel 21.2000
  CabinPressure 14.7000
  CabinMoistLevel 36.0000
  CabinDustLevel 0.0001
  CabinO2Setting 21.4000
  CabinTempSetting 21.2000
  CabinPressSetting 14.7000
  AntennaTarget no_target
  O2ConsumptionSetting 4
  FuelConsumptionSetting 2
  MainenginePower 2
  ;------------------Crew parameters  UMMUCREW Function-Name-Age-CardiacPulse-WeightKg (fonction of Pilot must be: Capt)
  NoOneOnBoard 0
  NoPilotOnBoard 0
  UMMUCREW Capt-Christopher_Coles-47-60-70
  UMMUCREW Spe-Burton_Lambert-22-66-78
  UMMUCREW Ast-Daniel_Gecker-33-72-75
  UMMUCREW Eng-Bradley_Banister-55-72-79
  UMMUCREW Spe-Bradley_Banister-36-65-82
  FailGearFailure 0
  FailGearCollapse 0
  FailLeftMainEngine 0
  FailRightMainEngine 0
  FailHoverEngine 0
  FailRcs 0
  FailSurfaceControl 0
  FailComputer 0
  FailComputerBlueScreen 0
  FailAutopilot 0
  FailExtRadiator 0
  FailAirbrake 0
  FailNoseCone 0
  FailCanopy 0
  FailAntenna 0
  FailLeftTurbo 0
  FailRightTurbo 0
  FailCargoDoor 0
  SpacesuitTimer 0
  UCGO @@0,1,0,0,@@1,1,0,0,@@2,1,0,0,@@3,1,0,0,
END
END_SHIPS

BEGIN_ExtMFD
END



Post Edited ( 07-12-12 00:49 )


Offline DanSteph

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Reply #104 - 12 July 2012, 01:05:23
Quote
Ripley a écrit:
DGIV BUG


Short description:

Gear animation fails randomly

This (and all animations bug) is due to a bug in DX9 but I don't know when Jarmonik will have time to work on this and post a new version.

Best

Dan


Offline Ripley

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Reply #105 - 12 July 2012, 13:51:12
Ok. Is he aware of this bug?
I guess you are in contact with him.

By the way, isn't it a bit strange that, since RC44, nothing new happened from Jarmonik?
Until then there was a continous river of updates each time I checked OF.
I hope everything is ok with him, and "no updates" are simply due to RL issues.



Post Edited ( 07-12-12 14:21 )


Offline DanSteph

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Reply #106 - 12 July 2012, 18:00:13
I contacted him about another bug and he told me about the animation one. He told me also that he didn't had time lately to work on dx9. Yet I don't have any more informations.

Dan


Offline Ripley

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Reply #107 - 30 September 2012, 23:04:38
Hi Dan.
What can you tell me on that request I made some time ago about increasing the reentry autopilot sensitivity in 2,5° steps instead of 5° per each tap of the 2-8 numpad keys?


Offline Cras

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Reply #108 - 01 October 2012, 05:58:57
Now that we have release versions of D3D9 and not just RCs, I will do some runs again with the betas and see if anything odd has popped up since the last time I tested it.  Since Dansteph seems to be on the verge of releasing an epic update to all his stuff, best wrap this part up of it I think and make sure all bugs are squashed so the other stuff can be focused on.

Ill post what I find, for better or worse in the coming days.


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Offline Ripley

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Reply #109 - 01 October 2012, 13:17:08


Offline Cras

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Reply #110 - 01 October 2012, 23:51:52
Ahh, thanks.  I missed that last one, as the one I was using was R5b.


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Offline Cras

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Reply #111 - 12 October 2012, 04:30:28
Took me a while to get to this because I was seeing some odd odd animation bugs but found it was something messed up in my Orbiter installation.   First tried a fresh install, DGIV looks and performed beautifully.   I am now testing it in a cluttered mess of an installation, because I figure a lot of people out there are going to just drop the new package into their installation and I wanna see if things are funky when you have scenarios that are loaded with vessels and MFDs and all the works.    I flew up to the stock ISS, DGIV performed beautifully.  I am gonna aim for a long flight, probably Earth to Mars and see if the long sim time + loaded up scenario brings up any other wrinkles.   Ill let you know how it goes in the coming few days.


Orbiter | SSMS2007 | FSX

Offline Vincent Majerowicz

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Reply #112 - 28 October 2012, 19:14:28
Hi, Dan!

I wanted to ask you, how is the new version of the deltaglider coming along? Will it be released soon or is it still in beta? If it's still in beta, I'm more than glad to help you beta test it!! Thanks!

               Cheers,
           Vincent


Offline SolarLiner

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Reply #113 - 10 November 2012, 13:12:18

DGIV BUG


Short description:
Hypoxia breath sound still playing when nominal oxygen and temperature


Severity

minor


Complete description
I forgot to open my second O2/N2 tank and the result was hypoxia in cockpit. So I opened the 2nd fuel tank, that restored all to normal in the graph and the data ... But the hypoxia breath sound still plays without any reason !

Reproduce bug
Close a tank and wait until the DGIV throws the Hypoxia alarm. Open the B tank to restore normal oxygen settings.


Miscallenous
There is a minor bug but hear someone breath loudly like that can be annoying.


« Last Edit: 10 November 2012, 13:12:18 by SolarLiner »