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Author Topic: [closed] DeltaGlider IV Public beta release  (Read 34312 times)

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Offline DanSteph

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15 May 2007, 23:11:12


TOPIC CLOSED  Final version of DeltaGliderIV has been released see download area:
http://orbiter.dansteph.com/index.php?disp=d





It's Tuesday :badsmile:



DeltaGlider IV Public beta release




Here is the public gold beta (last beta before final)

-Post here your feedbacks
-Please NO features request, time is over yet.


BUG REPORT:

Please use the text form in the link below to report bugs: It's important !

http://www.dansteph.com/publie/beta_form.txt


Download

The "dgIVMore" section at bottom of page have only the skin SDK yet but
more will be posted soon, skins, SDK other etc etc. Make sure to bookmark
this link and visit often.

You must have the new OrbiterSound 3.5 installed, get it here: http://orbiter.dansteph.com/?disp=d

And here the DGIV:

http://orbiter.dansteph.com?disp=dgIV


Happy flying :)

Dan











Dan



Post Edited ( 05-16-07 01:05 )



Post Edited ( 05-26-07 16:11 )


Offline Quick_Nick

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Reply #1 - 15 May 2007, 23:17:50
:) Fantastic work Dan! Thank you, thank you!:wor:


-Nick

Offline captainpancake

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Reply #2 - 15 May 2007, 23:23:30
i'll be testing this right now...but i'm sure, it was worth the wait!! ;)


Offline Jay Gatsby

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Reply #3 - 15 May 2007, 23:23:50
Quote
Quick_Nick wrote:
:) Fantastic work Dan! Thank you, thank you!:wor:



I second that motion

:wor:



Post Edited ( 05-15-07 23:24 )

-Gatsby

Offline R Groszewski

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Reply #4 - 15 May 2007, 23:25:52
Dan, You better hope you have the bandwidth to support all of the "guests". Better buy more bendwidth....and Beer!
 :friend:  Oh, I have an Idea. All of the people on the Beta Team (Or maybe Team Dansteph or Team DeltaGlider IV)
Could be put together to answer questions on the FAQ fourm, and help do some of the colour coding ourselves to
give you a little break, Something like automatically rejecting requests that could take another 3 weeks of coding to
do/are useless/stupid/ and or are inconvient.


"Air Force Four-Five, it appears your engine has...oh, disregard...I see you've already ejected." -Heard on Scanner, KORD


Offline Jay Gatsby

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Reply #5 - 15 May 2007, 23:28:37
(If I may throw in my advice, let's all remember that it's good practice to get a fresh copy of orbiter ;) )


-Gatsby

Offline DanSteph

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Reply #6 - 15 May 2007, 23:34:32
Quote
R Groszewski wrote:
Dan, You better hope you have the bandwidth to support all of the "guests". Better buy more

I have my own server with 100 Mbps bandwith and unlimited traffic ;)

Dan


Offline no matter

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Reply #7 - 15 May 2007, 23:42:55
Ahh, Tuesday :beer: that reentry effect is awesome!



Message modifié ( 15-05-2007 23:44 )

------------

no matter.

Offline Krytom

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Reply #8 - 15 May 2007, 23:45:16
Quote
no matter wrote:
Ahh, Tuesday :beer:

:ptdr:

:wor: So many new features, so little time.....



Offline Jay Gatsby

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Reply #9 - 15 May 2007, 23:55:39
lol, so true.  Dan's really outdone himself with the DGIV-- a masterpiece in my humble opinion.


-Gatsby

Offline willy88

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Reply #10 - 15 May 2007, 23:59:46
All hail Dan! :wor:


_________

Offline Quick_Nick

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Reply #11 - 16 May 2007, 00:01:54
Hail the creator of mysterious winged flying machines! And the maneuverable people of the universe! And the great
base of Prelude!:wor::wor::wor:



Post Edited ( 05-16-07 00:02 )

-Nick

Offline Nouzy

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Reply #12 - 16 May 2007, 00:25:01
There were so many features I was bugging to try out and now I can't remember them all.  It's gonna take some time
to learn everything (unlike the beta testers who already do).  

As a humble thank-you, I offer every single happy smilie on the forums:
:) 8o  :top:  :beer:  :gift:  :up:  :applause:  :wor:  :love:  :badsmile:  :bave:  :ptdr:  :eek:  

:wor: :wor: :wor:  

I know, I really shouldn't have...


I'm gonna give a try at making payload skins, and I'll be really excited if I'm able to make one!  I have a lot of burning
ideas...


-------------------------------------------------------------------
Man I gotta love this site's wide array of smielies.

Offline R Groszewski

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Reply #13 - 16 May 2007, 02:53:26
So, Dan, got your own little Island there, don't you? But you should still go buy some more beer. No, Wait, Maybe all
of the Beta testers can buy you a 12-pack. Heck, Lets back up the whole stinkin truck, and you could just let us pay
for it. (That is, assuming you don't die from liver poisoning...)


"Air Force Four-Five, it appears your engine has...oh, disregard...I see you've already ejected." -Heard on Scanner, KORD


Offline Jay Gatsby

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Reply #14 - 16 May 2007, 06:31:25
Liver poisoning?  Oh dear god no...!  Don't kill Dan!

:imitating a small child: Sooooo....... when's the DGV going to be released? (lol J/K!!! I couldn't resist being the first to
say it :badsmile: In actuality Dan, you could use a rest... the DGIV is too amazing for words.)


-Gatsby

Offline willy88

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Reply #15 - 16 May 2007, 07:25:39
Yeah, Dan, you should take a break for now. Too much programming can cause a loss of appendages. :badsmile:




_________

Offline sunshine135

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Reply #16 - 16 May 2007, 08:06:11
I am interested in what new DGIV users, DGIII vets and Noobs alike think of the new ship.

Dan- lead engineer and designer, is beyond words generous for the gift he has bestowed upon the Orbiter community.     :gift:
He has foresaken making money (buy FS Passengers), worked 16+ hours per day over the last several months,  nursed a severly
injured leg back to health, and foresaken a lot of time with his wife and children.

We, the test pilots (beta testers), have helped him knock the bugs out (so hopefully you don't have to).

I personally would love to know what you like best about DGIV's features, scenarios (hopefully one of mine heh heh :D ),
docs, Prelude II, flight characteristics, depth, and playability.

Let us know!

Cheers and happy flying, :)


"Sun Dog"

Offline Heywood

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Reply #17 - 16 May 2007, 09:16:41
Quote
DanSteph wrote:
It's Tuesday :badsmile:


DeltaGlider IV Public beta release


Dan

Tuesday..., very important day for Orbiter.  :eek:

Thanks Dan and  beta testers.  :beer:

Heywood



Offline Urwumpe

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Reply #18 - 16 May 2007, 16:45:33

DELTAGLIDERIV BUG


Short description:

Tracking a base with the antenna causes orbiter to freeze/not react during time acceleration.


Severity

Orbiter freezing in a infinite loop/effectively a CTD.


Complete  description

Situation: Orbiting earth, using the antenna to track a surface base.
When playing with the time-acceleration, orbiter freezes and does not react on user input anymore. Orbitersound keeps on
playing indoor fan noise.


Reproduce bug

Eg, take the docked to the ISS scenario. Deploy antenna and undock. Let antenna track the surface base. When target aquired,
play with the time acceleration.


Offline Simonpro

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Reply #19 - 16 May 2007, 17:29:42
Hmm, I can't repeat Urwumpe's problem - I've tried fiddling with all the settings/buttons and it always seems to work
fine.


-------------------------------

Offline Urwumpe

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Reply #20 - 16 May 2007, 17:33:34
Quote
Simonpro a écrit:
Hmm, I can't repeat Urwumpe's problem - I've tried fiddling with all the settings/buttons and it always seems to work
fine.


Strange... i now had 4/4 tests reproducing it, the only additional add-on loaded is IMFD, which was activated in one of the
tests.


Offline Space Snoopy

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Reply #21 - 16 May 2007, 17:42:42
Thank you very much for DGIV. I will start testing at once.:hot:


Offline Simonpro

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Reply #22 - 16 May 2007, 17:46:39
Well, I am running a clean DGIV orbiter (latest - non beta - version + OrbiterSound 3.5 + DGIV public beta) and the
problem doesn't appear no matter what modules I select. I don't have time for additional testing just now, but it's a
bit strange. I'll have another go in the morning and see if I can achieve the same thing as you..


-------------------------------

Offline DanSteph

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Reply #23 - 16 May 2007, 18:13:04
Quote
Urwumpe a écrit:
Strange... i now had 4/4 tests reproducing it, the only additional add-on loaded is IMFD, which was activated in one of
the tests.

Can you tell exactly wich base you target and exact procedure so I can try to reproduce it ?
I'll have a look at the code if I see a logical reason for this.

Much thanks

Dan


Offline sunshine135

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Reply #24 - 16 May 2007, 18:23:29

DELTAGLIDERIV BUG


Short description:

Prelude II bases show Scientists as "Scientifics".


Severity

typo


Complete  description

Scientists assigned to a Prelude base are being labeled as Scientifics. This is supposed to say "Scientist".


Reproduce bug

Open a Prelude base (Asimov) and look at the menu.


Miscallenous

Very minor, but something to be tweaked for final release.


"Sun Dog"