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Quantum Burrito Meal a écrit:I think you have to have acivated the Ascent AP previously, as after doing a re-entry, I found it said 'Re-entryautopilot...' etc. instead.
picto a écrit:Normal ?
DanSteph wrote:QuoteQuantum Burrito Meal a écrit:I think you have to have acivated the Ascent AP previously, as after doing a re-entry, I found it said 'Re-entryautopilot...' etc. instead.Sorry, still not able to reproduce the bug, can you give me exactly how to do step by step that bug 100% time ? Dan
zarb-dusk a écrit:en parlant de ça tu ne pourrati pas faire une restriction qui empeche l'utilisation de l'ejection ou l'ejection automatique quand le dg tombe trop vite et passe un certain cap comme l'alarme "gears not down" avec le hover???
Quantum's procedure
Quick_Nick a écrit:Plenty of typos still. One might be saying to go prograde for deorbit. I actually burned prograde... :p
zarb-dusk a écrit:why don't you do an arm for the DG??? a small Canadarm for example
zarb-dusk a écrit:To charge a container in the payload bay, I search during ten minutes why ...
Quantum Burrito Meal a écrit:Oxygen valve is not checked on undocking checklist.
DocHoliday a écrit:Subject: Antenna gets stuck when ordered to point at itself (its parent vessel)It will get stuck rotating around
Quick_Nick a écrit:Big nasty bug(ew): Payload gallery scenario. I used the DGIV already there and picked up the FUEL cargo..
Quantum Burrito Meal a écrit:I'm sorry Dan. D64 does not check the oxygen dock valve.
Simonpro a écrit:and then select high timeacceleration the smoke effects from the DGIV debris tend to really really slow down the sim. Any chance there could be some type of 'switch' to remove the smoke at high timeacc? It seems to slow the thing down no matter where I am in the solar system.