See site in english Voir le site en francais
Website skin:
home  download  forum  link  contact

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

Author Topic: Function aboard DGIV - Any idea ?  (Read 18783 times)

0 Members and 1 Guest are viewing this topic.

Offline DanSteph

  • Administrator
  • Legend
  • *****
  • Posts: 15407
  • Karma: 256
  • Hein, quoi !?
    • FsPassengers
Reply #25 - 07 April 2007, 05:23:00
Quote
reekchaa a écrit:
Recreating 2001/2010, our team Exobiologist could jetpack out over Triton/Europa, range-finding for chlorophyll...
Theres a lot of fun mining missions to dream up here that result in exotic ice monsters with sexy results.  :)


Do you know that you and Mattnw are still crew of DGIV ? :lol:
look in mission "rescue io" old stuff from two years ago I think,
will not change this, to funny ;)

Dan


Offline Stinger

  • Newbie
  • *
  • Posts: 12
  • Karma: 0
Reply #26 - 07 April 2007, 12:17:29
Quote
DanSteph wrote:
Quote
Stinger a écrit:
Hello Dan!
My First Post! :-)

BTW, welcome here :beer:

Dan

Thank you! :beer:
-Great being here! :turning:

Stinger


Offline Xianus

  • Full Member
  • ***
  • Posts: 161
  • Karma: 0
Reply #27 - 07 April 2007, 14:01:08
A little idea of mine:

"V.I.P." - more generalised, and will allow many mission possibilities


________________________________________
Xianus

Offline Felix

  • Jr. Member
  • **
  • Posts: 27
  • Karma: 0
Reply #28 - 07 April 2007, 14:51:26
i agree with Xianus in that some sort of VIP or official would be a nice addition. wouldnt need a special spacesuite either.

also, security people might need uniforms of their own, too. after all, police has special uniforms all over the world,
though on the other hand, as they would likely not be used too much, it might be too much work for too little benefit. hm.


Offline DanSteph

  • Administrator
  • Legend
  • *****
  • Posts: 15407
  • Karma: 256
  • Hein, quoi !?
    • FsPassengers
Reply #29 - 07 April 2007, 20:44:38
VIP ? like this one ?







Dan



Message modifié ( 07-04-2007 20:45 )


Offline DanSteph

  • Administrator
  • Legend
  • *****
  • Posts: 15407
  • Karma: 256
  • Hein, quoi !?
    • FsPassengers
Reply #30 - 07 April 2007, 20:49:19
"You can't stay here Sir, the klingon are aproaching"



Dan


Offline Heywood

  • Full Member
  • ***
  • Posts: 90
  • Country: Spain es
  • Karma: 3
  • Pardon for my spanglish
Reply #31 - 07 April 2007, 20:52:30
Ja, ja, ja...    :ptdr:



Offline Voyager

  • Jr. Member
  • **
  • Posts: 74
  • Karma: 0
Reply #32 - 07 April 2007, 20:57:57
Hahaha lol, good one! :)



Post Edited ( 04-07-07 20:58 )


Offline DanSteph

  • Administrator
  • Legend
  • *****
  • Posts: 15407
  • Karma: 256
  • Hein, quoi !?
    • FsPassengers
Reply #33 - 07 April 2007, 21:41:28
"What Klingon ?"




Dan



Message modifié ( 07-04-2007 21:43 )


Offline Heywood

  • Full Member
  • ***
  • Posts: 90
  • Country: Spain es
  • Karma: 3
  • Pardon for my spanglish
Reply #34 - 07 April 2007, 21:52:18
Good imagination.   ;)

Heywood



Offline Voyager

  • Jr. Member
  • **
  • Posts: 74
  • Karma: 0
Reply #35 - 07 April 2007, 22:21:03
He should be holding a phaser rifle ;)


Offline reekchaa

  • Hero Member
  • *****
  • Posts: 649
  • Country: United States us
  • Karma: 2
Reply #36 - 07 April 2007, 22:25:46
Perfect color.  The Red-Shirts from Trek were always the first to be shot by Klingons  :)

I am truly honored to remain as one of the doomed Mining vessel victims from the Rescue on IO mission, despite the
slight mispronunciation.  Who wants to Reek of Chaa anyway?


~ the Reekchaa

Offline DanSteph

  • Administrator
  • Legend
  • *****
  • Posts: 15407
  • Karma: 256
  • Hein, quoi !?
    • FsPassengers
Reply #37 - 07 April 2007, 22:35:21
As the difference is very litle I'll release Ummu (and than DGIV) with 256x256
textures and will put in folder 512 version for those that want to switch...

Notice at usual distance 15, 30 meters you almost can't notice any difference.

256x256:



512x512





Dan



Message modifié ( 07-04-2007 22:35 )


Offline Ghostrider

  • Jr. Member
  • **
  • Posts: 67
  • Karma: 0
Reply #38 - 07 April 2007, 23:00:20
Quote
Pagir a écrit:
You forgot lawyer :???: I wonder why?

As ballast? :)


Offline DanSteph

  • Administrator
  • Legend
  • *****
  • Posts: 15407
  • Karma: 256
  • Hein, quoi !?
    • FsPassengers
Reply #39 - 07 April 2007, 23:10:07
Reworked the feet so it stand on ground, removed some poly optimized the mesh,
see difference white is new, red is old:



Dan


Offline Heywood

  • Full Member
  • ***
  • Posts: 90
  • Country: Spain es
  • Karma: 3
  • Pardon for my spanglish
Reply #40 - 07 April 2007, 23:21:26
Much more realistic.

Heywood


Offline Quick_Nick

  • Sr. Member
  • ****
  • Posts: 446
  • Karma: 0
Reply #41 - 08 April 2007, 02:29:46
Quote
Ghostrider wrote:
Quote
Pagir a écrit:
You forgot lawyer :???: I wonder why?

As ballast? :)
That's the best joke I've heard lately!

On-topic: Looks very nice Dan!


-Nick

Offline Felix

  • Jr. Member
  • **
  • Posts: 27
  • Karma: 0
Reply #42 - 08 April 2007, 03:31:52
Great work, Dan! Red is ideal, makes them security chaps look somewhat intimidating - ideal. And the thing with the feet,
while being only a detail, for me counts as a major improvement, too. No ruined ankles anymore.
Is the colouring of the belt, backpack and front part already finished? i'd like to suggest using a very dark tone of gray,
bordering to black, instead of that brown, just tried that on one of your screen shots in photoshop, and found that it did
look a lot better. Question of taste, though, just felt like nitpicking. ;) dirty-looking white (a bit into gray and maybe a
tiny notch towards yellow) might looks good, too.

I'd still rather launch them into the sun, lawyers i mean. Use spammers as ballast, they have the worse .. err, better
fat/rest ratio, I believe.


Offline jer11

  • Sr. Member
  • ****
  • Posts: 273
  • Karma: 0
Reply #43 - 08 April 2007, 04:27:26
how about meteorologist! :bave:




Age 13

Offline reekchaa

  • Hero Member
  • *****
  • Posts: 649
  • Country: United States us
  • Karma: 2
Reply #44 - 08 April 2007, 05:36:16
Having just fired my Workers Comp attorney, I totally agree with the general lawyer sentiment.  
Great looking stuff!  Dan's on a roll  ...Now if only we could... could... :badsmile:


~ the Reekchaa

Offline oli_chose123

  • Sr. Member
  • ****
  • Posts: 370
  • Karma: 0
Reply #45 - 09 April 2007, 03:26:06
What if you had some kind of external program ( a bit like the DGIII settings) where you enter a class name and
choose a space suit from a list? No need to make an enormous list, and people can still have anything they want
without asking you to add them in after release.


____________________________________________
oli_chose123, President of the Mercurian Empire

Offline DanSteph

  • Administrator
  • Legend
  • *****
  • Posts: 15407
  • Karma: 256
  • Hein, quoi !?
    • FsPassengers
Reply #46 - 09 April 2007, 03:54:00
Quote
oli_chose123 a écrit:
What if you had some kind of external program ( a bit like the DGIII settings) where you enter a class name and
choose a space suit from a list? No need to make an enormous list, and people can still have anything they want
without asking you to add them in after release.


Funny, I was thinking about that exactly 10mn ago.

A text list wich would contain the "5 letters ID" (Capt,Sci,Vip) the name of class "Passenger" "captain" "meteorologist"
and the path and name of the mesh to use ("Ummu/Ummu" for white, "Umm/UmmuP" for captain etc etc...

This list would exclude "captain" and "passengers" (orange and white) to keep at least the minimum needed.

EXEMPLE CONFIG TEXT
-----------------------------
Vip;Vip;Ummu/UmmuVIP
Sec;security;Ummu/UmmSec
Met;meteorologist;/Ummu/UmmuSci


Not a program (too complicated for basic user to understand what this config does) but just a config file in DGIV folder
for advanced users wich would make new "skin/class" for DGIV Mmu and release them.

Dan



Message modifié ( 09-04-2007 03:56 )


Offline Felix

  • Jr. Member
  • **
  • Posts: 27
  • Karma: 0
Reply #47 - 09 April 2007, 04:24:36
so, in theory, i could do a neon-pink spacesuit, call it "lawyer" and release it as an additional skin/class/whatever-thingy
for dgiv?
that's fabulous.


Offline DanSteph

  • Administrator
  • Legend
  • *****
  • Posts: 15407
  • Karma: 256
  • Hein, quoi !?
    • FsPassengers
Reply #48 - 09 April 2007, 14:31:14
Ok, here is the final list:


WHITE SPACESUIT:

(Ast) Astronaut
() Passenger

ORANGE SPACESUIT:

(Capt) Pilot in command
(Capt) Pilot

RED SPACESUIT

(Sec) Security

BLUE SPACESUIT

(Vip) Vip

GREEN SPACESUIT:

(Sci) Scientific
(Doc) Doctor
(Geo) Geologist
(Exo) Exobiologist
(Clim) Climatologist
(Astr) Astrophysicist
(Chem) Chemist

YELLOW SPACESUIT

(Eng) Engineer
(Min) Miner
(Tech) Technician
(Miss) Mission Specialist




Dan


Offline DanSteph

  • Administrator
  • Legend
  • *****
  • Posts: 15407
  • Karma: 256
  • Hein, quoi !?
    • FsPassengers
Reply #49 - 09 April 2007, 14:35:18
Quote
Felix a écrit:
so, in theory, i could do a neon-pink spacesuit, call it "lawyer" and release it as an additional
skin/class/whatever-thingy
for dgiv? that's fabulous.


Deeply Sorry, will not do it because of:
http://orbiter.dansteph.com/forum/index.php?topic=11998.msg184624#msg184624

So a config file would mean more time to code, more time to test, more beta... maybe more bug.
I must focus on release now... so this above will be hard coded.

Dan



Message modifié ( 09-04-2007 14:37 )