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Author Topic: The return of the DeltagliderIII (DGIV)  (Read 42268 times)

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Offline DanSteph

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28 September 2006, 03:01:28
Soon on your screen:

-Animation bug solved
-Panel display up to 1280x1024 (no hole anymore on left or right when higher than 1152x864)
-Bottom panel not stretched anymore when res not 1152x864 (blur)
-Reworked inner crew mesh
-Use of the new Univeral Mmu system : http://orbiter.dansteph.com/index.php?news=104
-Carry two Turbopack for Mmu
-Added a new remote countdown thrust panel
-Now work with the scenario editor
-New skin system, no need to edit the mesh (I'll update all the skin available here)
-New autodocking autopilot

EDIT: Liste not updated ! too much features :)

One or two things reworked.



Planned release : tuesday :ptdr: (private joke) within ...dunno, when ready ?

Dan



Message modifié ( 05-10-2006 03:48 )



Message modifié ( 22-12-2006 01:44 )


Offline jacquesmomo

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Reply #1 - 29 September 2006, 00:41:27
goody goody goody :applause::wor:


Mes add-ons sont là !

Offline reekchaa

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Reply #2 - 01 October 2006, 20:04:33
Excellent excellence!

  Still got time to update your biggest selling :ptdr: addons, eh Dan?  
      Thanks Much !!   :eek:


~ the Reekchaa

Offline DanSteph

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Reply #3 - 01 October 2006, 20:54:22
Quote
reekchaa a écrit:
Excellent excellence!
  Still got time to update your biggest selling :ptdr: addons, eh Dan?  
      Thanks Much !!   :eek:


Will come next, I just installed VS2005 and I need some training ;)
(FsP was compiled with ..... VS97 :sage: )

Dan



Message modifié ( 01-10-2006 20:54 )


Offline DanSteph

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Reply #4 - 02 October 2006, 15:07:10
With countdown sound:



Animation group are to be redone but I thought this view is cool:



Dan



Post Edited ( 10-02-06 15:21 )


Offline DanSteph

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Reply #5 - 03 October 2006, 07:42:14
The return of the Remote countdown thrust (at least for the DGIII)


Now it's fully fonctionnal and the voices are perfectly synchronised with the countdown
and thrust.

Here you have a WAV example how it sound, I just cut a bit beetween "one minute"
and "twenty seconds" because the wav would have been to long.

http://www.dansteph.com/publie/forum/news/democountdown.wav



Have a nice slee... day ;)

Dan


Offline Quick_Nick

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Reply #6 - 03 October 2006, 13:56:09
Looks and sounds amazing! Great new feature.


-Nick

Offline harmsway

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Reply #7 - 03 October 2006, 14:52:33
And todays Tuesday ;)


Offline DanSteph

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Reply #8 - 03 October 2006, 15:33:37
Wasn't planned This Tuesday :badsmile:

-It will be released on tuesday.
-Tuesday? What tuesday???? This tuesday?????
-Well... one tuesday, duno...
-Grrr... and the next development update????
-Well, I think it will be on tuesday too.


Dan



Message modifié ( 03-10-2006 18:12 )


Offline DanSteph

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Reply #9 - 03 October 2006, 18:07:20
Blinking status and backup button on main panel done.
This backup allow you to start the remote thrust while
watching MFD because probably you need a value here
to start the countdown. (align, eject etc etc)



Continuing...

Dan


Offline NBH

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Reply #10 - 04 October 2006, 01:14:00
cool love the on for 05 this is going to be awesome thanks dansteph.


Offline reekchaa

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Reply #11 - 06 October 2006, 03:37:36
MAN that looks cool.  :applause:
I can't wait until Tuesday.  ;)

Is VS2005 Paying off big yet?  Cuz if it isn't... I'll order Billy Gates to donate his philanthropy your way.  :)


~ the Reekchaa

Offline DanSteph

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Reply #12 - 06 October 2006, 04:32:24
Last shot,

the new Ummu have now a Virtual cockpit...



To much sun ? close gold filter :) (useless but funny)



In contrary of panel VC don't have #@!! screen res trouble here 800x600





Dan
"a social life ? what social life ?"


Offline NBH

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Reply #13 - 06 October 2006, 17:59:41
Sweet dan thats cool never seen somthing like that in orbiter:hot:


Offline Extincteur

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Reply #14 - 07 October 2006, 16:09:03
I am jealous us did not have all these photograph on the French forum :lol:

very sory for my english :badsmile:


sorry dan! j'ai rien dit !!



Message modifié ( 07-10-2006 16:14 )


Offline reekchaa

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Reply #15 - 08 October 2006, 07:08:41
Sure, but where's OUR TurboPack?  :)
Yeah, we english are few and lazy, but we make up for it with childish demands.  :blbl:  :siffle:

~ the Reekchaa

Offline DanSteph

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Reply #16 - 08 October 2006, 08:17:05
here you are ;)

Not finished yet...



Dan


Offline DocHoliday

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Reply #17 - 08 October 2006, 16:04:18
You know I actually reinstalled Orbiter for this Dan?!

:wor:

Damn you :)


~~~

"Mood is a matter of choice. I choose to have fun!" -Vidmarism No 15

Offline reekchaa

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Reply #18 - 08 October 2006, 18:10:07
Doc Holiday is in the House!  Get Paul Bunyan... the English are coming back  ;)  

I think it was me a couple years back (sure, i'll take the credit :drink: ) that was talking about how COOL it would
be to land the DG3, then do a suited fly-around for visual inspection and general 'JetPack/RocketBelt'
adventure fun.   Is that what you're thinking, Dan, or would the Turbo Pack be used for Zero-G fun only?

(Trying to create a realistic RocketBelt experience could be challenging...
http://www.peroxidepropulsion.com/article/26
http://www.canosoarus.com/07RocketBelt/Rocket01.htm )


~ the Reekchaa

Offline DanSteph

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Reply #19 - 09 October 2006, 04:45:20
Hello Doc,

Welcome home :)

Yes rocketter, I still hesitate howewer to limit it to <0.7G
so no hover on earth...

Finished, of course this is not an Orbiter image....



Ok finished, what's next ? coding to grapple it...yes

Dan



Message modifié ( 09-10-2006 04:46 )


Offline NBH

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Reply #20 - 09 October 2006, 20:17:50
That looks a lot like a futuristic version of the rocketeers jet pack from the movie.
Sweet this will make eva's more fun:wor::wor:



Post Edited ( 10-09-06 20:18 )


Offline Quick_Nick

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Reply #21 - 10 October 2006, 00:34:10
Yes! All hail the great creator of the mysterious winged flying machines!
:wor::wor::wor::wor::wor::wor::wor::wor::wor::wor::wor::wor::wor::wor::wor::wor: ;)


-Nick

Offline NBH

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Reply #22 - 11 October 2006, 02:36:08
Oh O Oh Oh O Oh O :wor::wor::wor::wor::wor::wor::wor:hail the mighty god of the flying machine:baaa:So when do
you think is the release date is going to be because this is just ti sweet. How did you make the damage simulation
and all that other stuff which makes this addon so great.



Post Edited ( 10-11-06 02:37 )


Offline Quick_Nick

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Reply #23 - 11 October 2006, 13:50:13
He already said he would probably release it Tuesday. lol.


-Nick

Offline NBH

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Reply #24 - 12 October 2006, 01:46:32
Well I did not know what the release date was thanks for telling me:wall::wall: