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Delta Glider3 lover wrote:Quotewilly88 wrote:When Dan releases the SDK, you can do that yourself. Thanks, but when I try to add another PreludeII base, itis facing straight up in a 90 degree angle, how do I get it to be posisioned right?
willy88 wrote:When Dan releases the SDK, you can do that yourself.
DanSteph wrote:QuoteDelta Glider3 lover wrote:Quotewilly88 wrote:When Dan releases the SDK, you can do that yourself. Thanks, but when I try to add another PreludeII base, itis facing straight up in a 90 degree angle, how do I get it to be posisioned right?Where do you wan to add it ? do you have a picture ? ("facing 90°" is not very clear to me)ThanksDan
willy88 wrote:QuoteDelta Glider3 lover wrote:Quotewilly88 wrote:When Dan releases the SDK, you can do that yourself. Thanks, but when I try to add another PreludeII base, itis facing straight up in a 90 degree angle, how do I get it to be posisioned right?Is Orbiter paused when you add it?
Delta Glider3 lover wrote:no. why are you asking that? Is it supposed to?
DanSteph wrote:QuoteDelta Glider3 lover wrote:no. why are you asking that? Is it supposed to?If you speak about heading you can change that in editor.Else if it's horizontal position on ground please post a pic andexplain where you wanted to add it.Dan
Delta Glider3 lover wrote:Oh! Nevermind, I just added it the right way a little while ago.
killingsnake wrote:I don't know it's wether a orbiter feature or a DG IV bug, but here it goes:Holdlvl is active. I turn off the Autopilot and main bus, and turn it on again.Problems:The program keeps running (even when the computer is off/still booting)You aren't able to switch the program off, what could result in a bad situation.
Voyager wrote:On your Prelude II base, there are a few crew members who's names dont have capital letters, it's just for cleanness : when a Mmu enters the base: "A crew entered in the base" should be "A crewmember has entered the base"
Voyager wrote:but as a programmer myself i know adding a extra randomization feature isn't alot of work.
Ghostrider a écrit:CTDs when boarding ship (Pressing E while near the airlock).
MattNW a écrit:Here is something I keep getting.EVA a crew member from the crew member list then bring him back into the station and you cannot exit the crewmember selection list. Won't highlight "Exit Menu". Only way to get back to the main menu is to restart Orbiter. This happens on both Orbiter installations clean install and my usual Orbiter.
DanSteph wrote:QuoteVoyager wrote:but as a programmer myself i know adding a extra randomization feature isn't alot of work. Sure, each feature of DGIV or Prelude or Ummu is not a "lot of work",problem is that I have thousands of "not a lot" jobs to do. So I must "fix" things and declare them as "finished" at one time else I'll be 90 old, poor and forgoten when I'll release somethings. +rip+ For a "perfect" addons I would need more time, problem is that my customersare waiting since five month that I update my shareware... (my only income)and that I work for free on Orbiter instead. So, release ! release NOW! URGENCE WHOOT WHOOOT !! NOW !!! NOW !!! ACOUNT IS GOING DOWN, EJECT EJECT !DGIV or Prelude have very good standard if we compare them with the majorityof addons in Orbiter. (99% don't even have random crew, or even crew for what it matter But no problem for your demand, it's your job Dan
Voyager a écrit:Hehe, dont get me wrong Dan
DanSteph wrote:QuoteGhostrider a écrit:CTDs when boarding ship (Pressing E while near the airlock).Sorry but that's exactly the beta feedback that is totally useless to me.
DanSteph wrote:For a "perfect" addons I would need more time, problem is that my clientsare waiting since five month that I update my shareware... (my only income)and that I work for free on Orbiter instead. So release ! release NOW! URGENCE WHOOT WHOOOT !! NOW !!! NOW !!! ACOUNT IS GOING DOWN, EJECT EJECT !
sunshine135 wrote:QuoteDanSteph wrote:For a "perfect" addons I would need more time, problem is that my clientsare waiting since five month that I update my shareware... (my only income)and that I work for free on Orbiter instead. So release ! release NOW! URGENCE WHOOT WHOOOT !! NOW !!! NOW !!! ACOUNT IS GOING DOWN, EJECT EJECT !SpaceTech Corporation Design Team- $0SpaceTech enlisted shakedown engineers- $0SpaceTech Corporation Income after the release of their most advanced spacecraft and base- $0Taking the most advanced DGIV and making a perfect landing on Phobos- Priceless
DanSteph wrote:For a "perfect" addons I would need more time, problem is that my clientsare waiting since five month that I update my shareware... (my only income)and that I work for free on Orbiter instead. So release ! release NOW! URGENCE WHOOT WHOOOT !! NOW !!! NOW !!! ACOUNT IS GOING DOWN, EJECT EJECT !
aus_pilot wrote:Dan, any chance of a copy of the DGIV documentation in an Open Office doc? Whilst I have Acrobat and do edits in the PDF, it would be much easier if I had an editable document.
Ghostrider wrote:QuoteDanSteph wrote:QuoteGhostrider a écrit:CTDs when boarding ship (Pressing E while near the airlock).Sorry but that's exactly the beta feedback that is totally useless to me.Sorry. I don't have a copy here, I'll give you a better report as soon as I can get hold of my PC.Anyway, it was the latest DGIV beta version, "The Art of EVA" mission scenario. Initial conditions, no othermanipulations atall. Anyway, I'll see through the orbiter.log, there may be more useful info for you there.