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dziwigor a écrit:i guess MMU is unable to load/unload cargo while landed
dziwigor a écrit:to make DG having multipleattachment points. ieg. left, center, right. then:-it could carry two containers, and a crane or arm in the middle
dziwigor a écrit:feature to add to MMU: "stand up". while playing with DG3 i sometimes ended up with MMU's lying helpless on the ground...
DanSteph a écrit:Usually this mean that they are dead, look heart beat Maybe a "switch to zombie mode" may help ? Dan
electricversion a écrit:aboard via the DGIV. It would also allow for some fun missions (e.g., prisoner transfer to Mars ).In any case, this is looking great. Nice work!
n122vu a écrit:I might use PRO104 once in a while just for the challenge
DanSteph wrote:No challenge at all, I applied this simple rules for 105: maintain about -70 m/s simply using inverse logic:raise nose to dive morelower nose to dive less
killingsnake a écrit:Hmmm. So thats why its possible it won't work on other planets. The program only checks the Vspeed, not the Temp, correct?
jer11 wrote:!how can you make a DGIV mesh and other stuff?And can you put autoage. It will be more relistic if you do that .2006: 442007: 452008: 462009: 47etc... etc... etc...
DanSteph wrote:Ok, now you can apply instantly any installed skin directly in Orbiterwith the Scenario Editor module:As this is very much more practical I wonder if I'll not disable the option in the Dg4Config and replace it with a notice "how to change skin" !?? I recall this option in DG4Config force ALL dgIV in orbiter to have the same skin, this is not very suitable anymore.What ya think ?Dan
Delta Glider3 lover a écrit:How close is the DGIV to being completed and ready to download, because this is the best add-on for orbiter ever made, period.