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Peskie a écrit:Installer- Text "(don't use registry at all)" should be "(doesn't use registry at all)"- The folder input field can be highlighted and selected from but is not directly editable (for when you want to type or paste in a path instead of 'browsing' for it).- The "Install Complete" message box references the FAQ for the DGIII.- In the above and on the main screen the "DGIV more download" text should be "DGIV more downloads"
Peskie a écrit:CustomHud.exe- The mode list box looses focus when the mouse wheel is used (unlike all the other list boxes in this dialog.
Peskie a écrit:Dg4config.exe- All the list boxes loose focus when the mouse wheel is used.....
Peskie a écrit:There are some unexpected interactions with the airlock when docked to anotherDGIV.
Peskie a écrit: It will let metransfer crew with just the outer doors open, it would be nice if itrequired the inner doors to be open as well.
Peskie a écrit:After undocking, the craft with both airlock doors open was only able toclose the outer door; then the inner door was inop (the green light wentout) and although the chamber green light came on the switch was inop aswell. And even though the pressure increased with appropriate soundsthe chamber pressure lights stayed off (the inner door still open)....Then, with all the doors open the read outs indicated thatthe two ships still had different atmosphere conditions (pressure, CO2%,temp, etc). When they're connected the atmosphere should be mixed. Orprevent one of the doors from opening if the conditions are toodifferent (in particular pressure).
Peskie a écrit:Also the crew hypoxia sound played (heavy breathing) even though theyall had their suits on.The message about all crew dead (due to temp I think) also came up eventhough they had their suits on and all survived.Even with bad conditions taping the seatbelt sign off and back on resetthe O2 reserve to 600 minutes. I'd hope that the crew would be smartenough to NOT remove their suits if their ship was exposed to space.
FordPrefect wrote:this is only a sidenote, maybe you can take a look at it. Would it be possible to make the mesh for the gold visor of theuMMU helmet (the 'virtual cockpit's' view) less opaque and less shiny? If you have the sun behind yourself, the
Cale wrote:Great job Dan! Will there be an update for the SkinSDK?
DanSteph wrote:ABOUT SKINS:The new skins are definitively not compatible anymore with third party skin, I'll publish a new skin SDKin the meaning time.
Cairan a écrit:Okay, it's not really a bug, maybe more of a feature, but one thing I find ... peculiar... is related to Mars...If I put the Seat Belt sign on, then reduce pressure to near 0 in the DG with the Cabin settings, we can't open the airlockdoors even if the pressure is balanced...There should be a "Equalize Pressure" switch somewhere in there...Yet another request :P
Spence a écrit:the wheels when taxiing have a tendancy to madly turn in circles at 90 degrees to the proper place.
QuoteI am experiencing problems in the scenario "The tranworld express company" (note the typo . If I launch one of the gliders and set it to ascent autopilot shortly after takeoff, then do the same thing with the next glider and then switch back to the first one, the animation of the (retracted) wheels seems to be messed up (they stick out of the top of the mesh).My best bet is that gear speed limit was outpassed and the gear broke... can you check please, go to cockpit and see if there is a warning.Thanks all for testing !Dan
I am experiencing problems in the scenario "The tranworld express company" (note the typo . If I launch one of the gliders and set it to ascent autopilot shortly after takeoff, then do the same thing with the next glider and then switch back to the first one, the animation of the (retracted) wheels seems to be messed up (they stick out of the top of the mesh).
Jimmy the Llama a écrit:However, I have encountered an issue with crashing (not the game, the spacecraft)When the glider crashes and breaks into little bits, the game crashes. I'm not sure if there's a file missing or some other issue.