Edit your scenario in notepad but preserve the STATUS, RPOS, RVEL of one of your payloads and add a space station
module that uses such data (let's imagine you built a module in space using all those payloads). You may like to
transport a Dragonfly to space and then you can assemble your space station.
Also you could use scenario editor to delete the cargo from scenario and imagine it was loaded into the station.
I am working on an external app called Space orbinomics II that is the revamped versin of the Space orbinomics beta
game I made for DGIII. But it will take long, since it is a somehow complex project, and I have been in the need of
reading and learning a lot. I have made about 3 attempts to start, but the final architecture and structure of the
prototype was not the best. I am still in that process. I am certain about the visuals, but I am working on structural
design and tricks to make it somehow pro... So it goes sloooooow....