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Author Topic: UCGO - Functions for move cars ?  (Read 1711 times)

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Offline KospY

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16 February 2010, 20:55:15
Hi,

I try to do a addon with UCGO, and i need to move some vehicules (and ummu as well) for grab some cargo from one point to another, i know this is possible via waypoint for cars in config files, but can we create waypoint directly from C++ ?
Something like "MoveCar(Car,Coordinate,action)" and "DetectCarAction(car)" for retrieve if action has been done for exemple can be good.

I looked on the car sdk but i didn't find something about move car or ummu. May be the only solution is to code myself a car ? But i need to be sure before that :)

Thanks for any advice.



Post Edited ( 02-16-10 21:04 )

« Last Edit: 16 February 2010, 20:55:15 by KospY »