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DanSteph wrote:If you can find people to make male/femal model for free with a good quality yes, that would be possible.I've still 2 models to do but I'll stop here. I cannot work 6 month for free (3 month already)Dan
the.punk wrote:QuoteDanSteph wrote:Quotegattico a écrit:I tried my new version of orbiter and got the same Ummu control results. this only has Ummu 2.0 on it. I tried in on Earth and on forward/backward. It seems to work but I noticed the vertical speed changing on forward motion. Now the guy is leaning way forward this was pressing 8 keypad. I person on the moon went backward on forward motion.I'm annoyed with this one, it's an orbiter bug with the date that I submitted here:http://www.orbiter-forum.com/project.php?issueid=200In brief the bump problem appear whit date far to 2000, in 2009You see bump for light object but in 2025 it become very noticeableand in 3000 even the shuttle "warp time mr sulu" when you try to glide on ground.This should be showed in this scenario: Apply some thrust to glide you'll jump highhttp://orbiter.dansteph.com/BUMPBUG.scnIf you can confirm this bug I can also confirm on orbiter forum.Solution ? make the UMmu weight 20 ton, I'm not very happy to do that... I'm still searching an elegant solution DanHmm. Here I can reproduce the jump with your scenario.
DanSteph wrote:Quotegattico a écrit:I tried my new version of orbiter and got the same Ummu control results. this only has Ummu 2.0 on it. I tried in on Earth and on forward/backward. It seems to work but I noticed the vertical speed changing on forward motion. Now the guy is leaning way forward this was pressing 8 keypad. I person on the moon went backward on forward motion.I'm annoyed with this one, it's an orbiter bug with the date that I submitted here:http://www.orbiter-forum.com/project.php?issueid=200In brief the bump problem appear whit date far to 2000, in 2009You see bump for light object but in 2025 it become very noticeableand in 3000 even the shuttle "warp time mr sulu" when you try to glide on ground.This should be showed in this scenario: Apply some thrust to glide you'll jump highhttp://orbiter.dansteph.com/BUMPBUG.scnIf you can confirm this bug I can also confirm on orbiter forum.Solution ? make the UMmu weight 20 ton, I'm not very happy to do that... I'm still searching an elegant solution Dan
gattico a écrit:I tried my new version of orbiter and got the same Ummu control results. this only has Ummu 2.0 on it. I tried in on Earth and on forward/backward. It seems to work but I noticed the vertical speed changing on forward motion. Now the guy is leaning way forward this was pressing 8 keypad. I person on the moon went backward on forward motion.
gattico a écrit:one thing that was odd. On Ummu 1.5 I noticed the Ummu guy moved fine. On my 2.0 version I noticed when I encountered themovement issue that I saw thrusters on the Ummu like it was rotating. On the 1.5 guy I saw no thrust
sunshine135 wrote:I tried it with your scenario Dan and received the bump bug really bad. It is obvious, especially when you lift the ShuttlePB off about 10m and attempt a landing. It looks like a bouncing ball.
Shadow Addict wrote:UCGO BUGBug with: Arrow freighter + XR2 (haven't tested it with other vessels yet)Short description: Crew transfer bugSeverity Moderate issueComplete description I had an XR2 with a name of XR-02 "Pioneer" docked to an Arrow. I transfered some crew from the vessel to the Arrow , which worked fine. I then tried to transfer them back, and it didn't put them in the XR2. Instead, it spawned invisible UMMUs that didn't have the name of the UMMU in the vessel name. They spawned in front of the XR2's docking tunnel. They had the usual UMMU HUD and were maneuverable, but pressing e didn't ingress them (presumably because the XR2 and Arrow were still docked). I then renamed the XR2 to "XR2" and the transfer worked properly. A correctable but annoying problem.Reproduce bug Dock an XR2 with the name of XR-02 "Pioneer" to the Arrow. Try to transfer a crew member to the XR2.Miscallenous I haven't tested this with Orbiter 2006 yet.
Shadow Addict wrote:Maybe it has something to do with the quotes in the name?
Shadow Addict wrote:That scenario worked for me in Orbiter 2009. However, try deleting ISS, Mir and Luna-OB1. I also did that when I changed the name to XR2 just to get rid of useless vessels, but it might have had an effect I suppose.
sunshine135 wrote:QuoteShadow Addict wrote:That scenario worked for me in Orbiter 2009. However, try deleting ISS, Mir and Luna-OB1. I also did that when I changed the name to XR2 just to get rid of useless vessels, but it might have had an effect I suppose.Were you using the UMMu compatible ISS?
gattico wrote:I tried my new version of orbiter and got the same Ummu control results. this only has Ummu 2.0 on it. I tried in on Earth and on forward/backward. It seems to work but I noticed the vertical speed changing on forward motion. Now the guy is leaning way forward this was pressing 8 keypad. I person on the moon went backward on forward motion.
Shadow Addict a écrit:Bug with: Arrow freighter + XR2 (haven't tested it with other vessels yet)
sunshine135 a écrit:This is not a 2025 or a 3025 scenario. I'm not trying to make problems where none exist, but believe it may be worthy offurther research..
n122vu wrote:Quotegattico wrote:I tried my new version of orbiter and got the same Ummu control results. this only has Ummu 2.0 on it. I tried in on Earth and on forward/backward. It seems to work but I noticed the vertical speed changing on forward motion. Now the guy is leaning way forward this was pressing 8 keypad. I person on the moon went backward on forward motion.gattico,I had a gut feeling when reading your "invisible" base bug that I knew what the problem could be. Since you are running Vista, the "invisible mesh" reminded me of something, and since you were on the moon in these scenarios, you wouldn't notice it. After ssing this image, my suspicion seems to be confirmed. It looks like you have the infamous Vista/Win7 "black sky" bug. Please see the beginning of this thread to solve. http://www.orbiter-forum.com/showthread.php?t=11086&highlight=Black+SkyI would venture a guess and say that might solve your invisible UMMU breathable base issues as well, but that's just a theory. Not sure why it would affect the base, Dan might be able to answer that. Give that fix a try and see if it resolves the base issue as well.
woo482 wrote:UCGO BUGBug with: Fork Lift mesh Severity: detail / minor Complete description The UMMU crews feet still show without a UMMU insideReproduce bug Spawn a "UCGOCarForkLift" and look around the bottom of the seat inside.Miscallenous image of the mesh problem http://i930.photobucket.com/albums/ad144/Woo482/UCGOForklift1.jpg?t=1259885594
gattico a écrit:I installed this files and now no Ummu issues at all as regards to movement. Thanks