I have an airlock set up and when I open it and select a eva person and press E the person come out. I then enter back into
the vessel. But the next time I press E the same eva person bounces high and lands on the ground and dies. If I pick
another eva person they come out the same good. Reenter and exit and they bounce and die. Any ideas?
here are my airlock specs:
Crew.DefineAirLockShape(AirlockStatus,-17,9,-3,2,643,648);
Crew.SetMembersPosRotOnEVA(_V(-11,.75,645),_V(0,3,0));
I fixed it. I found out that I take the touchdown point + 1.175 (half of the height of the EVA mesh) gives me a person who appears on the surface, no bounce.
Post Edited ( 09-05-08 14:19 )