0 Members and 2 Guests are viewing this topic.
Travis Reed a écrit:Now, as to the framerates that Dan requested...Minimum: ~20 near Earth with L10 tex. Includes on ground. External view. Internal is slightly higher, depending on what I'mfacing.Maximim: 220+ in high orbit or interplanetary flight when a celestial body or other (high poly) vessel is in sight. Internalor external.
n122vu a écrit:At any rate, Dan, no rush on the tutorial/scenario/autopilot, or whatever it is you come up with to help us. I know I can survive until then.
skookum a écrit:Is there any chance of reworking the re-entry autopilot so it has more "detents" in both bank and AOA? Sometimes the bank angle I want lies somewhere between 60 and 90 degrees? Would 5 degree increments in both AOA and bank be too fine?
streb2001 a écrit:Also, the main antenna seems to glow in the dark.
streb2001 a écrit:Sorry if this appears nitpicking.
DanSteph wrote:QuoteGenesis a écrit:Travis are you retarded or challenged in some way? This is unacceptable on this forum ! I'm very strict with this, You can disagree with someone or point his errors but certainly not insult him or threat him.he was trying to help also and the only thanks was to insult him, Very bad behaviour ! I expect that you'll correct that !
Genesis a écrit:Travis are you retarded or challenged in some way?
Genesis wrote:QuoteDanSteph wrote:QuoteGenesis a écrit:Travis are you retarded or challenged in some way? This is unacceptable on this forum ! I'm very strict with this, You can disagree with someone or point his errors but certainly not insult him or threat him.he was trying to help also and the only thanks was to insult him, Very bad behaviour ! I expect that you'll correct that !Okay, okay, okay!!!Sorry I insulted him.
david23 a écrit:... wheels seems to be messed up (they stick out of the top of the mesh).
streb2001 a écrit:One day soon I will release the addon I have been working on and then I will discover just how annoying nitpicking is, but in the meantime...Steve
Quick_Nick a écrit:Love the higher detail on the skin Dan!
DanSteph wrote:sorry I don't understand the problem with "APU unit" !?
DanSteph wrote:Quoten122vu a écrit:At any rate, Dan, no rush on the tutorial/scenario/autopilot, or whatever it is you come up with to help us. I know I can survive until then. True there is a lot more to do than only reentry anyway the key is to inverse the aircraft logic.-First deorbit with a a reentry around 1.2°-1.6° (D2 for reentry angle on computer)-Then you can accelerate time w/o autopilot until 130 km altitude or a bit less.-engage pro104spec40 and watch closely the vertical speed on mini hud or surface MFD.Vertical speed will decrease slowly from -190 m/s to -180 m/s until you arrive around 70 km high.The goal now is to maintain more or less -30 -50 m/s vertical speed using INVERSE logic.It work like this: with more AOA the vessel stall and the vertical speed DECREASE (You fall more), with less AOA you start to get some lift and the vertical speed INCREASE (You fall less).AOA control vertical speed but in inverse logic: raise nose to dive, lower nose to get lift.The "center point" move as you descend at first it's around 40° (45° ou fall, 35° you get lift)then at lower altitude this point decrease (at 30° you fall, at 25° you get lift)The goal is to stay the most time possible around 60km high to spend your speed.The key is to manage vertical speed with AOA and watch your temp... higher temp lower verticalspeed... and don't let your vertical speed get out of control. Gently with AOA.Some time the autopilot is a bit weak (I'll rework it) especially at lower AOA & Altitude , you can help ita bit with joystick.If you're good at this you can try to maintain a nose temp of around 1200C° all the time varying your vertical speed beetween -30 m/s -140 m/s with the AOA, this optimise the braking, it take less time.I just tried three time, three successful reentry. Two "low temp" and one "high temp" to maximise brakingHope this help ?Dan
darkvoid wrote:If you add a new DGIV with the scn editor and dock it with a ship or station it will be docked with the nose cone closed causing nose malfuction. Is there any way you could change this Dan ?!thanks,Hugo