See site in english Voir le site en francais
Website skin:
home  download  forum  link  contact

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

Author Topic: Dans Add-ons Status  (Read 17235 times)

0 Members and 1 Guest are viewing this topic.

Offline harmsway

  • Sr. Member
  • ****
  • Posts: 268
  • Karma: 0
08 April 2005, 19:51:53
It's only because I love Dans add-ons that I am bold enough to ask.....

But when will Dans proffessional work free up enough to allow him to work on Orbiter stuff?

Two items of ineterest or should I say highly requested by myself;

1) New seperated add-on of Dans old Launch Countdown MFD once included in OrbiterSound.

2) Habitat Module........whoa, what am I talking about.....

Well the DGIII would be the perfect habitat module if it had a second docking port. Think about it you could dock it to
any station and yet still have a hatch free to do EVAs out of. The DGIII core coding is the only coding other then
historic vessel addons that allow you to do EVAs and retenter the ship. But best of all the environmental controls for
the habitat is already part of the code. And since it has health data availible for all the inhabitants it is hands down
the perfect canidate for a full fledge hab crew management center.

Three things would need to be done to make this happen;

1) A habitat mesh would need to be modeled

2) Planels would need to reflect habitat controls instead of flight controls.

3) A second docking port would need to be added

I'm sure if Dan was willing to take such a project he could get someone to model the hab.

Wishful thinker,
Gene


Offline DanSteph

  • Administrator
  • Legend
  • *****
  • Posts: 15407
  • Karma: 256
  • Hein, quoi !?
    • FsPassengers
Reply #1 - 09 April 2005, 00:12:57
Hello Gene,

Big problem with the countdown: I have forget to allow MFD to play
sound and now that OS3.0 is released I can't release separattely the
Countdown MFD because it will have no sound :sad:

My mistake... may be corrected on next version anyway...

Habitat.. YES that is a GREAT idea that turn in my mind since a long time...

Well for now I'm still working on FsP I hope to get it ready within two month
after we'll see (I should support FsP at least during start and perhaps somes month..)

As soon as my situation will be cleared (IE I gain enough money to not worry
about my familly future) I'll work on Orbiter again.

I must say that when I see the DGEX I have a big envy to work on a panel for it
also but I must really concentrate on FsP... the last time I worked for Orbiter (january)
I had a lot of difficulties to return to FSP and lost at least 2 weeks doing nothing.

Dan


Offline McBrain

  • Legend
  • ******
  • Posts: 1190
  • Karma: 0
Reply #2 - 09 April 2005, 10:53:48
Hey Dan, take your time to save your family!
We all would like to see you working on Orbiter, but your family is more important! ;)


Cheers,

McBrain

----------------------------------------
In a world without walls and fences, who needs windows and gates?

Offline Atom

  • Legend
  • ******
  • Posts: 1099
  • Karma: 0
Reply #3 - 09 April 2005, 13:01:10
Well I'm going to buy FsP. Whether I can afford it or not, I'll have to persuade someone. But it looks so good. What the
current estimated price tag?



Intel Pentium 4 630 3Ghz|1024mb 400mhz DDR RAM|ASUS P5P800-VM|Nvidia GeForce 6200 256mb|Creative Sound Blaster Pro Value!|Windows XP SP2

Offline DanSteph

  • Administrator
  • Legend
  • *****
  • Posts: 15407
  • Karma: 256
  • Hein, quoi !?
    • FsPassengers
Reply #4 - 09 April 2005, 16:35:37
for now 25 euro.. I saw somes product at 45 euro for Fs2004 but my goal is to be just
on the right psychological price... (well the best psychological price would be 0€ of course
but I can't do that :)

Also from 25 euro on the best case I'll earn only 40% or less... taxes and others craps... :grrr:

(I'm not against taxes, don't get me wrong.. but 50% ??? :grrr: )

Dan



Post Edited ( 04-09-05 16:37 )


Offline Atom

  • Legend
  • ******
  • Posts: 1099
  • Karma: 0
Reply #5 - 09 April 2005, 18:43:01
Well that's:
£17.1449
$32.3661

Does the dollar have any value? Jees! I never knew that. :)

Anyway, I wish you the best of luck, and I hope you sell many thousands of copies...a day! :)



Post Edited ( 04-09-05 18:48 )


Intel Pentium 4 630 3Ghz|1024mb 400mhz DDR RAM|ASUS P5P800-VM|Nvidia GeForce 6200 256mb|Creative Sound Blaster Pro Value!|Windows XP SP2

Offline freespace2dotcom

  • Legend
  • ******
  • Posts: 2251
  • Karma: 1
Reply #6 - 09 April 2005, 21:34:59
No kidding, that the dollar's worthless. :( (though we don't have metric-like millicents and below here. round up to the
nearest hundredth. ;))

Typically, games here run for about $30, and if distributers want to be a$$es about it,  they can go as high as 50.

to be blatantly honest, $30 is a bit too high for an addon for a thing that cost me $40. but then, you're DANSTEPH, so
I'm still interested, as I know that's also going torward the DGIV, as well as the other thingy's you'll be coming out
with, and I would consider all of those things to be worth $30 easily. :)

(just do not use that as an incentive to raise the price. ;))

And I'm still convinced you'll autograph my copy. :)

also, the sooner you get it out, the better. as we all know, if you wait too long, 25 euros will be like 80 dollars in
another year or so, and I couldn't afford that. :(

;)



Offline harmsway

  • Sr. Member
  • ****
  • Posts: 268
  • Karma: 0
Reply #7 - 09 April 2005, 23:02:25
Quote
DanSteph wrote:
Hello Gene,

Big problem with the countdown: I have forget to allow MFD to play
sound and now that OS3.0 is released I can't release separattely the
Countdown MFD because it will have no sound :sad:

My mistake... may be corrected on next version anyway...

Habitat.. YES that is a GREAT idea that turn in my mind since a long time...

Well for now I'm still working on FsP I hope to get it ready within two month
after we'll see (I should support FsP at least during start and perhaps somes month..)

As soon as my situation will be cleared (IE I gain enough money to not worry
about my familly future) I'll work on Orbiter again.

I must say that when I see the DGEX I have a big envy to work on a panel for it
also but I must really concentrate on FsP... the last time I worked for Orbiter (january)
I had a lot of difficulties to return to FSP and lost at least 2 weeks doing nothing.

Dan

I understand completely.

That's too bad about countdown. But I'm very please to hear of your intertest in a Habitat. Maybe some of the fun
concepts in FsP will carry over for a Habitat with crew management. Now that I know the status I can easily put my
dreams on hold for some time knowing there is future hope. :)

While we all wait in the months ahead may be some of the talent in this community would like to try their hand at
modeling a habitat with textures. Dan could choose to model his own when the time comes or he could select one of
ours for immediate conversion.

Anyways go make some money,
Gene



Offline Krytom

  • Legend
  • ******
  • Posts: 1058
  • Karma: 0
Reply #8 - 10 April 2005, 00:10:33
Quote
freespace2dotcom wrote:


Typically, games here run for about $30, and if distributers want to be a$$es about it,  they can go as high as 50.



Hang on, in Britain games normally cost £40! You get them cheap mate (and months earlier than us:grrr: ).



Offline harmsway

  • Sr. Member
  • ****
  • Posts: 268
  • Karma: 0
Reply #9 - 10 April 2005, 21:21:29
Quote
Big problem with the countdown: I have forget to allow MFD to play
sound and now that OS3.0 is released I can't release separattely the
Countdown MFD because it will have no sound

I know the whole reason you didn't include countdown with OS3.0 is you didn't think it was used all that much. It acurred to me that the GPC MFD has a countdown function so for those that miss Dans countdown they can still have one with the GPC MFD. Only thing is the GPC MFD dosen't have the voice countdown. Therefore Dan doesn't need to bother with countdown MFD as a seperate add-on unless he thinks he should offer it so people can get the countdown voice.

Gene


Offline freespace2dotcom

  • Legend
  • ******
  • Posts: 2251
  • Karma: 1
Reply #10 - 10 April 2005, 23:12:29
Quote
Krytom wrote:
Quote
freespace2dotcom wrote:
Typically, games here run for about $30, and if distributers want to be a$$es about it,  they can go as high as 50.

Hang on, in Britain games normally cost £40! You get them cheap mate (and months earlier than us:grrr: ).

in japan...

http://www.pokemoncenter-online.com/?OVRAW=pokemon%20price&OVKEY=pokemon&OVMTC=advanced

¥5040 = £24.78 = $46.44= €36.15


in america...

http://www.pokemoncenter.com/store/product.asp?catalog%5Fname=PokemonBaseCat&category%5Fname=Video+Games&product%5Fid=70

$34.99 =  £18.67 = €27.24


In britain...

http://www.tesco.com/entertainment/product.aspx?R=597616&bci=4|Games&in_merch=1&in_merch_title=Best_Sellers&in_merch_name=Pokemon+Fire+Red

£24.89 = $46.65 = €36.31


In germany

http://www.gamezone.de/games_detail.asp?gameid=18802

€40.00 =  $51.39 = £27.42


In france..

http://www.alapage.com/mx/?type=5&tp=F&donnee_appel=CLIBI&REF_NOVA=625517

€42.50 = $54.60 = £29.13


conclusion:

Prices are really cheap in america, wow. maybe Dan should cater to the amercans by lowering the price here, so it can stay competitive with all the other cheap games.

eheheheheh..

also, japan gets most games several months ahead of even americans.

I tried for the life of me to find something from many other languages, like russian, but no luck. whether this is
because of the language barrier, or localization of the internet, or some bizzare combination of the two is anyone's
guess.

all currency calculations done with this.
http://www.ratesfx.com/rates/rate-converter.html

Things I learned:

1. America must be the ONLY country that uses commas to seperate thousands, millions, and so forth, and a period to
indicate the decimal place, as opposed to everyone else, who does it the opposite. :(

2. deutschland ISN'T dutch-land! (surprise! so much for cognates..)



Post Edited ( 04-10-05 23:20 )


Offline Atom

  • Legend
  • ******
  • Posts: 1099
  • Karma: 0
Reply #11 - 11 April 2005, 17:33:22
Quote
1. America must be the ONLY country that uses commas to seperate thousands, millions, and so forth, and a period to
indicate the decimal place, as opposed to everyone else, who does it the opposite. :(

We do that!



Intel Pentium 4 630 3Ghz|1024mb 400mhz DDR RAM|ASUS P5P800-VM|Nvidia GeForce 6200 256mb|Creative Sound Blaster Pro Value!|Windows XP SP2

Offline McBrain

  • Legend
  • ******
  • Posts: 1190
  • Karma: 0
Reply #12 - 11 April 2005, 17:55:35
Quote
freespace2dotcom wrote:
2. deutschland ISN'T dutch-land! (surprise! so much for cognates..)

:lol:


Cheers,

McBrain

----------------------------------------
In a world without walls and fences, who needs windows and gates?

Offline Krytom

  • Legend
  • ******
  • Posts: 1058
  • Karma: 0
Reply #13 - 11 April 2005, 20:05:01
Quote
Atom wrote:
Quote
1. America must be the ONLY country that uses commas to seperate thousands, millions, and so forth, and a
period to
indicate the decimal place, as opposed to everyone else, who does it the opposite. :(

We do that!


Unless you're counting Britain as part of the USA now.



Offline freespace2dotcom

  • Legend
  • ******
  • Posts: 2251
  • Karma: 1
Reply #14 - 11 April 2005, 21:53:21
Okay, okay, correction.

America must be one of the ONLY countries that use commas to seperate thousands, millions, and so forth, and a
period to indicate the decimal place, as opposed to everyone else, who does it the opposite.

happy now? ;)


« Last Edit: 11 April 2005, 23:28:47 by freespace2dotcom »

Offline McBrain

  • Legend
  • ******
  • Posts: 1190
  • Karma: 0
Reply #15 - 11 April 2005, 22:46:00
Where does this "difference" actually come from?


« Last Edit: 11 April 2005, 23:28:47 by McBrain »
Cheers,

McBrain

----------------------------------------
In a world without walls and fences, who needs windows and gates?

Offline Krytom

  • Legend
  • ******
  • Posts: 1058
  • Karma: 0
Reply #16 - 11 April 2005, 23:28:47
Quote
freespace2dotcom wrote:

happy now? ;)


:badsmile:


« Last Edit: 11 April 2005, 23:28:47 by Krytom »