I got to find how to add sound to a program using DirectX8.
Basically you initialize the device at the very beginning, load the sample into buffer and then play the contents of the
buffer.
But I do not get to have multichannel sound.
What is the logic to do so? Is it that I have to concatenate samples? or is there a way to access a different buffer?
I code in Visual Basic 5.
Any help would be appreciated.