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Simonpro wrote:The important thing is that the laser isn't, and never was, against the laws of physics, it just required new physics to make it possible - not the destruction of old physics. A lot of 'sci-fi' tech does require the destruction of laws of physics, however.
Simonpro wrote:Jon, you appear to be misundestanding me. Of course LASERs were not developed in the 1800's, but some of the physics was, and the remaining physics did not require us to chuck out any of our old physics (even QM didn't require us to remove anything, as we had nothing there to remove). Warp drives and FTL systems a-la star trek do require changes to all our laws. I'm not saying it's not possible that we're all wrong about all the physics we know, I just think it's highly unlikely.
Urwumpe wrote:About warp drives... it does not neccessarily mean that we need to change the physics of our world. It depends on whichtheory of the physics are correct. Just take the Heim-Dröscher quantum theory (Yes, i like it. Blame me for being a HQT fan!)- which would allow something which is very similar to the SF concept of hyperspace travel (entering a dimension which isparallel to our own, but allows a faster travel because of a different spacetime geometry). The good news is, that the energydemands for entering a dimension which would allow faster-than-light travel are finite. Of course they are still prettyhigh... but compared to other theories which rely on warping spacetime, this is a really cost saving way to travel. Jon: I am not completly sure, but i think together with the Scenario Editor, a API function for setting the global positionhad been added... maybe SetElements does the trick.