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Author Topic: realistic really ???  (Read 3268 times)

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Sulfat0r

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02 April 2005, 03:16:36
why don't I explode when I hit the ground with the space shuttle ??

I tried a reentry in the atmosphere and I did it while stalling, and I didnt explode, why ? Thats not fun !


Offline DanSteph

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Reply #1 - 02 April 2005, 03:23:15


Sulfat0r

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Reply #2 - 02 April 2005, 03:31:36
OK i'll do that!

thanks guy by the way :D


Offline DocHoliday

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Reply #3 - 02 April 2005, 03:37:37
:lol:


~~~

"Mood is a matter of choice. I choose to have fun!" -Vidmarism No 15

Sulfat0r

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Reply #4 - 02 April 2005, 03:52:48
Well... thats not my cup of  tea I presume :-)

Ill return to Freespace2 and I-War2, at least you have particle cannons there!
I tried Orbiter because I've always been frustrated in space combat sim, you can't land or take off on planets without a nice
loading screen. But that " game " is too much complicated for me so I give up ( shame on me ! )

have a nice play !


Offline DanSteph

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Reply #5 - 02 April 2005, 03:59:41
Martin the creator of Orbiter will soon add atomic bomb and RPG rocket
that can blow planets so visit us back in the meaning time :)

Have fun,

Dan


Offline freespace2dotcom

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Reply #6 - 02 April 2005, 12:01:58
Oh, dan.

you sly thing, you! ;)

I wonder if he even realizes.... but I won't spoil it... :)

nice to see another freespacian, in any rate.



Offline McBrain

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Reply #7 - 02 April 2005, 12:25:17
Quote
DanSteph wrote:
Martin the creator of Orbiter will soon add atomic bomb and RPG rocket
that can blow planets so visit us back in the meaning time :)

Have fun,

Dan

:lol:


Cheers,

McBrain

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In a world without walls and fences, who needs windows and gates?

Sulfat0r

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Reply #8 - 02 April 2005, 12:48:35
huh? what are you talking about nukes and RPG ? Dont make a fool of me guy, I like spacecombat and I don't really want to
spend hours to learn how make a single roll or acceleration, that's all.

Say what you want, but freespace I and II are really good games, even if its not elitist like orbiter


Offline She_Da_Lier

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Reply #9 - 02 April 2005, 12:57:50
Orbiter is not "game" it's a S-I-M-U-L-A-T-O-R :grrr:
* loads his particle cannon *


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Offline McBrain

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Reply #10 - 02 April 2005, 14:14:32
hehe, some guys like realistic simulators like orbiter and some do not. :)


Cheers,

McBrain

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In a world without walls and fences, who needs windows and gates?

Offline freespace2dotcom

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Reply #11 - 02 April 2005, 20:06:12
Yes, I know full well the eliteness of those games, hence my nickname, but Orbiter is also awesome, as I'm a regular
here and not the hard light forums. :)

Personally, though, I find it ironic that you mention having to learn how to do a roll. lemme do a comparison.





that's only slightly different key settings, and the only difference in the programs themselves is that the roll doesn't
stop when you let go of the key. you have to apply an equal, yet opposite force yourself to stop. that's simple
physics, now excuse me while I congratulate myself for catching a quilfish (pokemon) making my pokedex total in my
gold version to 248 seen, 248 caught.

It's been ages since I even caught one new one, so I'm happy. :)

I fear it's going to be difficult as hell getting the other two I'm missing, though...



Post Edited ( 04-02-05 20:06 )


Offline MattNW

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Reply #12 - 02 April 2005, 23:52:24
Quote
Sulfat0r wrote:
huh? what are you talking about nukes and RPG ? Dont make a fool of me guy, I like spacecombat and I don't really
want to
spend hours to learn how make a single roll or acceleration, that's all.

Say what you want, but freespace I and II are really good games, even if its not elitist like orbiter


Your right. Orbiter is completely peaceful. I think some people have experimented with bombs and such but officially
the creator of Orbiter wants it to remain mainly a peaceful space flight simulator. The whole purpose of Orbiter is to
simulate space flight with realistic physics. There are many shoot em up space ship games but nothing else like
Orbiter.

I wouldn't call Orbiter "elitest". That's more a function of the community surrounding a sim than a quality of the
simulator it'self. There are a lot of experienced Orbiter users who are quite willing to help a newbie with the early
parts of the learning curve. Ain't nobody going to laugh at you because you can't manage a stable orbit two weeks
into learning Orbiter. Orbiter is difficult to learn for the very reason it was created. To provide a space flight based
simulator where the same rules of physics apply as in the real world. In other words if you take the time to learn
Orbiter then you will be well versed in the mechanics required for real world space flight or as close to that as Dr.
Schweiger can program.

In other words if you want to jump into the cockpit of a space ship and fly it around with no practice or real learning
and shoot at others and dodge others shooting at you then you really need something like Freespace I and II, Tie
Fighter and many other similar games. If you want to learn what real space flight is like then Orbiter is your thing.
Everyone has their own preferences so whatever you decide is fine by me. Personally however I've tried some of the
space combat games and never was too enthused by them.

« Last Edit: 02 April 2005, 23:52:24 by MattNW »