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AphelionHellion wrote:<snip>I have a tiny amount of video memory (It's 32 megs and SHARED on top of that - it's an on-board chipset for laptops).Still during normal time I don't have problem. Even at very low framerates Orbiter still seems usable - moreso than a lot of flight sims where you're making millisecond-by-millisecond corrections constantly.<snip>