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Author Topic: [News] Update of OrbiterSound - UMmu - UCGO for Orbiter 2016  (Read 172644 times)

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Offline DanSteph

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Reply #50 - 01 June 2020, 00:47:43
NEWS - Redoing all the scenarios

For the next alpha test I'm redoing yet all the scenarios and will change a few things.
I plan to make a very special "1-Welcome in OrbiterSound - launch  me first" but I'll see that later.

Yet this one might surprise you... and your neighborough if you pump up the volume  :)


« Last Edit: 01 June 2020, 00:57:33 by DanSteph »

Offline Schmidtrock

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Reply #51 - 01 June 2020, 06:13:33
Oh how very exciting to read this! Thank you Dan!!   :beer: :beer: :beer:


Offline StarLost

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Reply #52 - 01 June 2020, 07:14:43
Okay, Dan. I get it. Now I'll have to go and re-invest in my Surround Sound 5.1 (or 7.1) with the Super Sub-bass speakers. My Landlord is gonna throw me out for sure.


Offline DanSteph

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Reply #53 - 01 June 2020, 14:35:09
Not really a NEWS  :)

The external sound for the demo scenario "Atlantis launch" was okay (taken from a real launch boosted and modified) Now, the internal cockpit sound come nicely also with real cockpit com of STS-135...



Offline NorbertOrbinaut

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Reply #54 - 01 June 2020, 15:47:01
Great news. Thanx Dan!


Offline DanSteph

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Reply #55 - 02 June 2020, 00:38:04
Thanks,

And the scenario commands sequence:

Code: [Select]
BEGIN_OrbiterSound
  ;**********************************************************************
  ; Start of OrbiterSound command sequence, see documentation for a list of all commands and parameters.
    MUTEMUSIC
    MUTEVHFRADIO
    SCENARIOSOUNDFOLDER OrbiterSoundDemo
    PLAYSOUND_ONE T:3 V:255 View:COCKPIT   Name:AtlantisFullLaunchInternal.ogg
    PLAYSOUND_TWO T:3 V:255 View:EXTERNAL  Name:AtlantisFullLaunchExternal.ogg
    MAINENGINEPOWER T:12.7 Power:25% Vessel:Atlantis
    MAINENGINEPOWER T:16.0 Power:90% Vessel:Atlantis
    SENDMFDKEY T:18.20 Mfd:LEFT Key:OAPI_KEY_L       ; This trigger the Ascent MFD launch sequence
  ; End of OrbiterSound command sequence.
  ;**********************************************************************
END

« Last Edit: 02 June 2020, 00:59:20 by DanSteph »

Offline yitianetie

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Reply #56 - 04 June 2020, 00:28:58
Hello Dan,

How about your updating of OrbiterSound ? If you have more things to test, I could do it with pleasure. Anyways, all my congratulations for your hard work :top:



Offline DanSteph

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Reply #57 - 04 June 2020, 04:35:54
NEWS - alpha test planned for tuesday

I just finished to clear a difficult bug about 3d sound cone and > mach 1 and I continue to fix and update the old 4.0 scenarios (the "mach one" revealed the bug).
I still have a hell of work and would like to "stabilize" a version before releasing another alpha test. There was a lot of changes and small fix since the last one and I must carefully test those changes.

So, sorry it will take sometime... maybe 4 day, one week, I don't know.





Offline DanSteph

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Reply #58 - 09 June 2020, 02:57:49
NEWS - no news, yet good news

I've done a lot of small corrections, improvements, bug correction, wrote some new features, I'm almost 8 hours per day on it. Now I'll add some new feature and correct as much as I can until I have something solid and release a new alpha within one week or shorter.

A cool news *might* be released here within this time, stay tuned...  :siffle:

Scrchhhh .. over !



Offline Charlotman

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Reply #59 - 10 June 2020, 13:12:02
 :top: :top: :top:


Offline Schmidtrock

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Reply #60 - 10 June 2020, 14:35:46
 :top: :top: :top: :merci:


Offline DanSteph

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Reply #61 - 10 June 2020, 19:29:24
News - youtube video

Subscribe and activate the bell :badsmile: follow me on bwitter lacebook instagroom. You can also have reduction on Nord VBN

Watch it in fullscreen hd please :why: (click on the title instead of play)

<a href="http://www.youtube.com/watch?v=Lcd3txJ7YGo" target="_blank">http://www.youtube.com/watch?v=Lcd3txJ7YGo</a>

« Last Edit: 11 June 2020, 09:00:49 by DanSteph »

Offline NorbertOrbinaut

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Reply #62 - 10 June 2020, 22:20:02
 :top: :top: :top:


Offline Djowin

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Reply #63 - 11 June 2020, 15:06:49
 :wor: :wor: :wor: :beer:


Offline Coussini

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Reply #64 - 11 June 2020, 19:59:05
Really exciting about this. Great job. You are the king of the sound in orbiter.

Coussini "Maître des liens"



Que dieu vous éloigne du Covid-19

Offline Milouse

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Reply #65 - 13 June 2020, 11:14:43
Hello,

It sound really cool ! :top:


Milouse


Offline Schmidtrock

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Reply #66 - 13 June 2020, 13:55:19
Excellence!!  :beer:


Offline DocHoliday

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Reply #67 - 13 June 2020, 23:42:36
Woooo!

I just thought I'd check here after... months if not years and what do I see?! Excellent :)

I periodically get the itch to re-install Orbiter, but without the Sound and the Arrow it just isn't worth it.

Thank you Dan!

~~~

"Mood is a matter of choice. I choose to have fun!" -Vidmarism No 15

Offline DanSteph

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Reply #68 - 14 June 2020, 01:02:44
Woooo!

Da man !  :)
Welcome back doc !  :beer:


Offline StarLost

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Reply #69 - 14 June 2020, 15:36:30
Woooo!

I just thought I'd check here after... months if not years and what do I see?! Excellent :)

I periodically get the itch to re-install Orbiter, but without the Sound and the Arrow it just isn't worth it.

Thank you Dan!

You're ALIVE!!

Good to hear from you Doc!


Offline DanSteph

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Reply #70 - 18 June 2020, 03:32:51
NEWS - The 1% and the 99%

Some say that the last 1% of a program take 99% of the development time.
It's not entirely true, but it's not completely false either and we are more in the 4% yet.

I'm not working on a main feature actually but I'm fixing a lot of small one.
Scenario, doc, help text, music, bug, sound, I can work 30mn on a things and six hours on another.

Still, it's coming up nicely  :explique:
Sorry to the alpha tester for the long delay, I'll contact you by MP when the next alpha will be ready.

Anyway, good news: the final release will be a Tuesday !



PS: Feature added lately:
Online update check: every 20 day if you launch Orbiter there will be a check to see if there is a new OrbiterSound version. Usually I avoid frequent release because everyone end with a different version but with this new feature it will not be a problem and I can issue new version with small fix or add minor things.
Note: it's a simple silent check of an online text file at start of Orbiter, no external program or background task running and you can also set the delay between check and even stop it completely. This feature is not yet tested, I don't know if the firewall will trigger on most closed configuration, we'll see (port 80 http)


My actual todo list:

« Last Edit: 18 June 2020, 03:47:45 by DanSteph »

Offline jacquesmomo

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Reply #71 - 18 June 2020, 12:39:21
Anyway, good news: the final release will be a Tuesday !


Mes add-ons sont là !

Offline NorbertOrbinaut

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Reply #72 - 19 June 2020, 11:50:46
If this continues, we have to rename the Orbiter Space flight simulator to Orbiter Tuesday flight simulator   :)


Offline DanSteph

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Reply #73 - 19 June 2020, 12:33:06
If this continues, we have to rename the Orbiter Space flight simulator to Orbiter Tuesday flight simulator   :)

 :ptdr:


Offline davidweb

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Reply #74 - 20 June 2020, 05:00:37
Dan - thank you so much for coming back and for working on these updates - for free. Like many, I come back to Orbiter every few years (and have to, of course, re-learn EVERYTHING each time). I, for one, can't wait to have the Arrow Freighter work in Orbiter2016! I've also long been a fan of FSPassengers. You've given me hundreds of hours of entertainment over the years.

Two questions:

1) Do you think your time will allow you to eventually update the Arrow and UCGO?
2) Do you have a venmo or patreon or something that I can contribute to?