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Author Topic: Dockyard one station and the reversed docking ports???  (Read 1937 times)

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Offline Michelle Megan

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08 June 2003, 03:46:34
Hello all :)

I have found a strange bug of sorts with the DockYardone Station I found on the AVSIM webby. It
seems like the docking ports are inverted for some reason.

When I try to dock with the Station, the instant I make contact the ship is fliped to the other side
of the docking port and the DGII is literaly inside the station.

Anyone else have this problem and or a fix. The CFG info is as follows:

; Config file for Dockyard One

Meshname = dock1
Mass = 1e4
Size = 105

; === Docking ports ===
BEGIN_DOCKLIST
0 -5 0  0 0 1   0 1 0
0 -10 23.2  0 0 -1  0 -1 0
0 15 36.4  0 0 -1  0 1 0
END_DOCKLIST

The Station file can be found at:

AVSIM.com under Orbiter Orbital Stations file name Dockyardone.zip

BTW.. the same thing happens with the 2001 Space odessy stationV. I dock but find myself fliped to the wrong side of the docking port.

Michelle



Post Edited (06-08-03 03:59)

The Universe Honors All Clearly Defined Intentions Which Are Backed By Absolute Commitment.

Offline Michelle Megan

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Reply #1 - 09 June 2003, 16:33:55
I have found the error in the docklist.

; === Docking ports ===
BEGIN_DOCKLIST
0 -5 0  0 0 1   0 1 0 <-- 4th number from the right
0 -10 23.2  0 0 -1  0 -1 0 <-- 4th number from the right
0 15 36.4  0 0 -1  0 1 0 <-- 4th number from the right
END_DOCKLIST


The numbers indicated are incorect or rather they are inverted. I was waiting for
someone who may have seen this before to help me out, but as I was waiting I took the
opertonity to read up on SDK usage via the PDF manual on docklists.

As it turned out the values are reversed for some reason. the docklist in dock1.cfg should look like:

; === Docking ports ===          
BEGIN_DOCKLIST
0 -5 0  0 0 -1   0 1 0
0 -10 23.2  0 0 1  0 -1 0
0 15 36.4  0 0 1  0 1 0
END_DOCKLIST

As you can see the fix was rather simple. I added a ( - ) where there was none and removed the
other ( - ) that where there.

Hope this helps anyone that may have had this problem.

I am thinking of updating this file in the original Dockyardone.zip file and uploading it to AVSIM as a
docking patch... I have tried to reach the creator of the original build of Dockyardone but he has
yet to respond to my email. Ill just repack the original information thereby preserving credit of his
work.

Michelle



Post Edited (06-09-03 16:39)

The Universe Honors All Clearly Defined Intentions Which Are Backed By Absolute Commitment.

Offline Michelle Megan

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Reply #2 - 11 June 2003, 00:14:15
:up:

Woo Hoo, My first upload to Avsim was a success :)

I managed to tweak the original Dockyard One station to work properly with Orbiter 030303 and
uploaded the patch to Avsim. It should now work fine for everyone. ;)

To the Journey...

Michelle

The Universe Honors All Clearly Defined Intentions Which Are Backed By Absolute Commitment.

Offline C3PO

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Reply #3 - 04 August 2003, 20:52:20
If you read the "Migrating from station to vessel definitions" (p63) section of the Orbiter.pdf it's all
explained there. :)

I went a bit further and added a fuel tank and frequencies to the ports. I also turned
ENABLEFOCUS on so now you can enter the station too if you want to transfer fuel between two
ships. (I plan to lauch some fuel modules up there on an Ariane-V)

It's got thrusters too so you can rotate it. The translation isn't anything to write home about :) But
it's nice to be able to turn it prograde if you want to boost its orbit using another craft.

I've made a scenario file to get people started, so if anyone wants to have a go at this one, just
drop me a line, and I'll mail you the CFG and SCN.

Jógvan C3PO Trondesen

« Last Edit: 04 August 2003, 20:52:20 by C3PO »