See site in english Voir le site en francais
Website skin:
home  download  forum  link  contact

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

Author Topic: First picture of Donamy's Endeavour payload bay door op  (Read 2524 times)

0 Members and 1 Guest are viewing this topic.

Offline Orbiter Fan

  • Full Member
  • ***
  • Posts: 162
  • Karma: 0
15 March 2003, 22:43:53
      Hello. This is the very first picture of Donamy's Endeavour payload bay door
operation. It is still
under heavy construction and bug fixing   is taking place right now. This picture was taken by
utilizing Vinka's spacecraft.dll. If you have any questions, just ask and I'll try to answer them!
Will keep you posted on progress. Donamy and I are looking for someone to compile our source
code for Endeavour. If someone wants to volunteer, that would be great!!




Offline reekchaa

  • Hero Member
  • *****
  • Posts: 646
  • Country: United States us
  • Karma: 0
Reply #1 - 15 March 2003, 22:50:36
Looks Beautiful... Including the blue thingie, whatever it may be.  

Glad Donamy's 'trial' seems to be resolved    :beer:


~ the Reekchaa

Offline Orbiter Fan

  • Full Member
  • ***
  • Posts: 162
  • Karma: 0
Reply #2 - 15 March 2003, 22:53:48
The blue box seen the picture is what I call a "debug box". I use it to get proper animation points
right. That one won't be in the final release. You need a powerfull graphics card to be able to display the 1024x1024 pixels textures.



Post Edited (03-15-03 22:56)


Offline reekchaa

  • Hero Member
  • *****
  • Posts: 646
  • Country: United States us
  • Karma: 0
Reply #3 - 15 March 2003, 23:09:08
I hate to 'shine-on' people with lower graphic card capabilities (me being one of them, with a Ge2
MX/100), But I'm all for 1024x1024 textures... especially if we can still have the 512s available for
creeps like me.  :)

...Can we use both Textures & Textures2 directories for this, like the DeltaGlider2 does ?


~ the Reekchaa

Offline Orbiter Fan

  • Full Member
  • ***
  • Posts: 162
  • Karma: 0
Reply #4 - 15 March 2003, 23:14:12
I will talk to Donamy to see if he can make both a med-res and a hi-res version of his textures. I'm
also one them with low graphic capabilities(4 MB ATI video card).


Offline Orbiter Fan

  • Full Member
  • ***
  • Posts: 162
  • Karma: 0
Reply #5 - 15 March 2003, 23:47:01
I have now informed Donamy about this forum. Hopefully he'll come along later.


Donamy

  • Guest
Reply #6 - 16 March 2003, 04:17:29
       I didn't steal the mesh !!!   hehe

We could have the textures anyway that is wanted.

« Last Edit: 16 March 2003, 05:58:58 by Donamy »

Offline reekchaa

  • Hero Member
  • *****
  • Posts: 646
  • Country: United States us
  • Karma: 0
Reply #7 - 16 March 2003, 04:57:08
Hehe... That should be your new Signature.    I still can't stop laughing.   :)
 ...I Especially liked it when you posted as "I steal the mesh" and couldn't go back to edit it.

       -"I didn't steal the mesh" Donamy-   :turning:

« Last Edit: 16 March 2003, 05:58:58 by reekchaa »
~ the Reekchaa

Donamy

  • Guest
Reply #8 - 16 March 2003, 05:58:58
I only wanted to clear it up. I worked on the thing for 3 months. Guess I made it too good !! 8)


« Last Edit: 16 March 2003, 05:58:58 by Donamy »