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Author Topic: Ummu missing materials  (Read 8235 times)

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Offline gattico

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21 October 2020, 12:28:13
I thought this was a D3D( issue.  But not.
So using UMMU 3.0 in Orbiter 2010

Here is the guy in the base at the start of the scn. 

notice the missing material
if I shift X put the suit on and then shift X again suit off.
now he is good.


UMmu_99C-John_Koenig:UMmu
  STATUS Landed Moon
  POS -9.3002817 51.6004233
  HEADING 243.20
  RCSMODE 0
  AFCMODE 7
  PRPLEVEL 0:1.000000
  NAVFREQ 0 0
  XPDR 140
  O2Level 100.0000
  O2MaxLevel 100.0000
  CardiacBeat 66.0000
  Age 27
  HudColor 0
  Chute 0
  PressureDeath 0
  MeshName ummu/UMmu99CX02X
  crewweight 55.0000
  ProjLights 0
END


Offline gattico

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Reply #1 - 22 October 2020, 03:11:54
I rebuilt the mesh and different results.  But why are parts missing.

Here is the cfg:
UMmu99C-S99-99C.cfg

The non spacesuit mesh name is:
UMmu99CX02X.msh

in the scn:
UMmu_99C-John_Koenig:UMmu
  STATUS Landed Moon
  POS -9.3004100 51.6005110
  HEADING 116.69
  RCSMODE 0
  AFCMODE 7
  PRPLEVEL 0:1.000000
  NAVFREQ 0 0
  XPDR 140
  O2Level 100.0000
  O2MaxLevel 100.0000
  CardiacBeat 66.0000
  Age 27
  HudColor 0
  Chute 0
  PressureDeath 0
  MeshName UMmu/UMmu99CX02X
  crewweight 55.0000
  ProjLights 0
END

Quicksave
UMmu_99C-John_Koenig:UMmu
  STATUS Landed Moon
  POS -9.3004100 51.6005110
  HEADING 116.69
  RCSMODE 0
  AFCMODE 7
  PRPLEVEL 0:1.000000
  NAVFREQ 0 0
  XPDR 140
  O2Level 100.0000
  O2MaxLevel 100.0000
  CardiacBeat 66.0000
  Age 27
  HudColor 0
  Chute 0
  PressureDeath 0
  MeshName UMmu/UMmu99CX02X
  crewweight 55.0000
  ProjLights 0
END

I wonder if there is a set number of groups or materials


Offline gattico

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Reply #2 - 22 October 2020, 15:37:59
I fixed this.  This occurs after updating to Umm3.0.  But I remade the non air suit guy to one group and texture