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Author Topic: [Beta Test] OrbiterSound version: 06 july 2020  (Read 4939 times)

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Offline DanSteph

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Reply #25 - 20 July 2020, 22:02:40
BTW, did you know that you can use the scenario commands to send a PROxxxSPECxxx command to a DGIV and execute it, while in external view?
(epic 40 DeltagliderIVs take-off comming in a few minutes)  :badsmile:



And here is the video

<a href="http://www.youtube.com/watch?v=ay4JOC2ce6A" target="_blank">http://www.youtube.com/watch?v=ay4JOC2ce6A</a>

The limit for the commands seems to be at ~360 lines  (I told you I'd break it  :diable:)


He's crazy, nobody can stop hiiiim  :peur:

I wasn't even aware that the DGIV accepted buffered key  :badsmile:
(I didn't work on it since a long time)

Much thanks for this !  :beer:

Dan


Offline Schmidtrock

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Reply #26 - 21 July 2020, 13:54:49
I am humbled Dimitris, beta tester extraordinaire!!   :hot:
Dan, I saw where a public beta will be soon.
Would you like me to go ahead and tweak the scenario texts now?

p.s. Can we get the :hailprobe: emoticon  :badsmile: ?


Offline DanSteph

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Reply #27 - 22 July 2020, 07:54:29
Would you like me to go ahead and tweak the scenario texts now?

I changed a lot of things since the last beta and I'll start to update the doc and all help text now.
I would say that the next closed beta will be ideal to start correcting things.

BUT...

I have some code text (as the new menu) to correct now (better when I work on them), would you be okay if we exchange a bit here about those ?

Here's the new menu text to correct:

Code: [Select]
"OrbiterSound Vessel configuration\n"
"-------------------------------------------------\n"
" \n"
"Please press a key:\n"
"1-Create vessel sound configuration for the current vessel (%s)\n"
"2-Exit this utility\n"

"OrbiterSound Vessel configuration\n"
"-------------------------------------------------\n"
" \n"
"A vessel sound configuration exist for this vessel (%s)\n \n"
"Please press a key:\n"
"1-List vessel animation, 3d position and sound detail in '%s.txt'\n"
"2-Open the vessel sound directory in windows explorer.\n"
"3-Exit this utility\n"

"OrbiterSound Vessel configuration\n"
"-------------------------------------------------\n"
" \n"
"A vessel sound configuration exist for this vessel (%s)\n \n"
"Please press a key:\n"
"0-Stop runtime debug (detailed infos saved in '%s.txt')\n"
"3-Exit this utility\n"


And the new introduction text for config file (I simplified a lot, it was too verbose)

Code: [Select]
////////////////////////////////////////////////////////////////////////////////////////////////////////////
// ORBITERSOUND (3D) - SOUND CONFIGURATION FOR VESSEL CLASS
// --------------------------------------------------------
//
// This configuration file allow you to replace any vessel sounds, add animation sound
// or change any sound setting (example: disabling air conditionning, hover thrust etc. etc.)
//
// FIRST THING TO DO:
//
// In Orbiter Press key SHF+CTRL+S to open a small utility that allow you to create a config file
// and get detailed information about animation and sound position.
//
//
// IMPORTANT NOTE:
//
// -Lines with '//' before are commented (inactive); uncomment and set value if you want to use them.
// -Make sure to read each section's header; they explain all you have to know about parameters.
// -If you have any problem (eg: sound not playing) remember to look in OrbiterSound_Log.txt
// -This config file have higher priority over programmation and user settings. ie: you can therefore
//  overwrite one addon's C++ settings and sounds and also user's settings.
// -Good sounds can enhance the visual by 200%, so take time and test, test and test again.
//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////

Much thanks !  :beer:


Offline DanSteph

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Reply #28 - 22 July 2020, 08:08:37
p.s. Can we get the :hailprobe: emoticon  :badsmile: ?


I should change the code  :sad: but here it is  :badsmile:



Offline yitianetie

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Reply #29 - 22 July 2020, 23:32:14
Hello everyone,

I have not answered to a post here since a long time but I often check the news on this forum. Dan, i have recently tested the file (beta version of OrbiterSound) you have sent me. 

Globally, it is an awesome work and I would not add more comments. I have not seen notorious bugs for the moment. I really like to hear the DG fleet launching together.

I would have thought of an extra sound for an extra function : starting of the jet engines like on airliners in flight simulator, Xplane or Flightgear. We could hear the noise (according to the atmosphere of course) of the jet engines while grounded and engines turned on. But it is just an idea.

Anyway, thanks for your great work !


Offline Pappy2

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Reply #30 - 31 December 2020, 14:33:25
Merci Dan's



:drink: :friend: :drunk: :lol: :beer:  :eek:

@+ Pappy2_________
Citation célèbre:
Lorsque la trajectoire Képlérienne du mobile coupe la sphère du géoïde de l'astre de capture, ce n'est généralement pas très bon pour l'avenir du beau vaisseau et de son équipage
"Nulentout"

Offline jacquesmomo

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Reply #31 - 31 December 2020, 18:16:23
 :expliquechapo: Eh oui !... Chaque année y a ça.... (et pour Noël aussi y avait une zizique....)  :music:



 :programmeurhey:

Mes add-ons sont là !

Offline Pappy2

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Reply #32 - 01 January 2021, 16:20:52
Et Merci encore Dan's


@+ Pappy2_________
Citation célèbre:
Lorsque la trajectoire Képlérienne du mobile coupe la sphère du géoïde de l'astre de capture, ce n'est généralement pas très bon pour l'avenir du beau vaisseau et de son équipage
"Nulentout"

Offline jacquesmomo

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Reply #33 - 01 January 2021, 18:14:53
:) Je dirais même plus...

 :expliquechapo: moutchosse grassiasse


Mes add-ons sont là !

Offline Milouse

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Reply #34 - 02 January 2021, 10:48:13
Bonjour,

Découpez suivant les pointillés ... (snip-snip-snip) ... AAAAaaaahhhh !!!! :badsmile:


Milouse


Offline jacquesmomo

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Reply #35 - 02 January 2021, 16:35:36
Découpez suivant les pointillés ... (snip-snip-snip) ... AAAAaaaahhhh !!!! :badsmile:
:badsmile: :badsmile:

En fait il s'agit d'un "travail" préliminaire pour faire les tuiles de la zone de Régina, en Guyane.....

 :programmeur: c'est long et fastidieux....

 :expliquechapo: la souite dou trabarro dentro el conversationne relativo a lé cessna....

Mes add-ons sont là !