Hello,
Finally, i have installed the Orcus Patera surface base on Orbiter 2016 to see what is happened.
I have set a flat ground with the option in the Orbiter Menu.
For having the Prelude base on a horizontal plan, i have set it like a surface base, and no more like a vessel.
Not surprising, all animations are lost (doors, solar plant on the roof), free positionning with Scenario Editor and UMmu features too.
I have add this lines in the ...\Config\Mars\Base\OrcuPatera.cfg file, just before the "LPAD2A" blocks.
MESH
FILE OrcusPreludeIII/LegacyMeshes/PreludeIII
POS 74 0 -442
ROT 180
SCALE 1 1 1
OWNMATERIAL
SHADOW
END
The skin feature don't work with this configuration, but you may want the Orcus Patera skin on the mesh.
Go to ...\Meshes\OrcusPreludeIII\LegacyMeshes and open the PreludeIII.msh file ; yes, it's the file called in the cfg.
At the very end of the file, two textures are called ; only the path need to be change, so :
TEXTURES 2
OrcusPreludeIII\SKIN\OrcusPatera\PreludeDetails.dds
OrcusPreludeIII\SKIN\OrcusPatera\PreludeMain.dds
It doesn't need the OrcusPreludeIII "vessel" and its properties in the scenarios ; delete them.
The Prelude mesh should sitting in a very close position to its original place.
Milouse