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How to use D3D9 client in Orbiter 2006?
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Topic: How to use D3D9 client in Orbiter 2006? (Read 3887 times)
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soumya-8974
Jr. Member
Posts: 12
Country:
India
Karma: 4
18 December 2018, 12:08:03
Hi! I noticed that Orbiter 2006 has no Orbiter_NG.exe, meaning it doesn't need external client. So, here's my question, how to use D3D9 client in Orbiter 2006?
Snax
51st Massilia Liaison Officer
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Posts: 216
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Massiliae Gallorum Fortissimi
Reply #1
- 18 December 2018, 12:22:44
I'm afraid you can't, DirectX9 was barely new in 2006.
Only AAA games like Battlefield 2 in that time used DirectX9.0b before 9.0c came.
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Last Edit: 18 December 2018, 15:06:20 by Snax
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Pappy2
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Reply #2
- 18 December 2018, 16:14:39
D3D9 works with Orbiter 2010 and 2016 versions
Impossible with the 2006 version
@+ Pappy2_________
Citation célèbre:
Lorsque la trajectoire Képlérienne du mobile coupe la sphère du géoïde de l'astre de capture, ce n'est généralement pas très bon pour l'avenir du beau vaisseau et de son équipage
"Nulentout"
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How to use D3D9 client in Orbiter 2006?