Bonjour.
Pourquoi le dev' d'O16 n'a-t-il pas mis à jour TransX ?
"This is a beta version of TransX that has been compiled with the new orbiter SDK for Orbiter 2010 (RC0). It is a fork from the original TransX code at version 3.13.2 and contains no new features. It is considered beta, so please report any bugs experienced during use." (TransX readme.txt).
Pourquoi je plante quand j'utilise le client D3D9 ?
000085.745: D3D9: ERROR: Tilemgr2.cpp Line:1156 Error:-2005532292 pDev->CreateVertexBuffer(nv*sizeof(VERTEX_2TEX), D3DUSAGE_DYNAMIC|D3DUSAGE_WRITEONLY, 0, D3DPOOL_DEFAULT, pVB, NULL)
000085.745: D3D9: ERROR: Failed to create vertex buffer
000085.745: D3D9: ERROR: Tilemgr2.cpp Line:1156 Error:-2005532292 pDev->CreateVertexBuffer(nv*sizeof(VERTEX_2TEX), D3DUSAGE_DYNAMIC|D3DUSAGE_WRITEONLY, 0, D3DPOOL_DEFAULT, pVB, NULL)
000085.745: D3D9: ERROR: Failed to create vertex buffer
000085.745: D3D9: ERROR: Tilemgr2.cpp Line:1156 Error:-2005532292 pDev->CreateVertexBuffer(nv*sizeof(VERTEX_2TEX), D3DUSAGE_DYNAMIC|D3DUSAGE_WRITEONLY, 0, D3DPOOL_DEFAULT, pVB, NULL)
000085.745: D3D9: ERROR: Failed to create vertex buffer
000085.745: D3D9: ERROR: Tilemgr2.cpp Line:1156 Error:-2005532292 pDev->CreateVertexBuffer(nv*sizeof(VERTEX_2TEX), D3DUSAGE_DYNAMIC|D3DUSAGE_WRITEONLY, 0, D3DPOOL_DEFAULT, pVB, NULL)
000085.745: D3D9: ERROR: Failed to create vertex buffer
Pourquoi le client DX11 n'est plus utilisé ?
Pardonnez-moi pour la crudité de mon post (je viens juste de rentrer et je suis crevé) mais si quelqu'un pouvait m'expliquer tout ce bullshit je lui en serait reconnaissant.