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Author Topic: D3D9 crash in Dan`s DeltaGlider  (Read 1670 times)

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Offline softmaster

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07 July 2015, 19:18:54
Hi! need help. when i click chamber pressure button, pressurize moved to 0 % and i catch exception in
Microsoft Visual C++ Runtime Library
Assertion failed
File d3D9SURFACE.CPP
Line 1099
please help me to fix that.
Add: This problem in d3d9 R15. i try use d3d9R14 - problem is gone




Offline jarmonik

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Reply #1 - 10 July 2015, 05:12:02
Will be fixed from the next release. Thanks for reporting.


Offline jarmonik

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Reply #2 - 13 July 2015, 08:41:29
A development snapshot that contains the fix has been uploaded to D3D9Client thread. Post #3165


Offline softmaster

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Reply #3 - 13 July 2015, 20:52:21
Thank!


Offline deny2k

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Reply #4 - 09 December 2015, 18:38:41
Thanks jarmonik.

Here is the link to the "D3D9Client thread".
http://www.orbiter-forum.com/showthread.php?t=18431&highlight=d3d9+client&page=211

I had the same problem .. everything works fine now.

« Last Edit: 09 December 2015, 19:00:21 by deny2k »