Orbiter English > Dan's add-ons
Some Questions...
Steve_Xtreme:
Heya,
Steve_Xtreme here. I have some questions:
1.) I haven't played Orbiter for a.... well, long time. Is your "Arrow Fighter" or whatever the mothership's name finished?
2.) Is in the sound addon a sound for breaking the limit of Mach 1?
3.) Is Orbiter (and your mothership mainly, it would be awesome) compatibile with stereoscopic 3D, or Oculus Rift?
Thank you, Steve_Xtreme. P.S.: I'm from Czech Republic, so apologize me for my bad english. Hope you understood.
Milouse:
Hello,
1.) Finished ? :wonder: The Arrow Frighter is fully fonctionnal in this state, with cool features. So it's finished. :)
But as C++ vessel, it might be more cool features implemented in the future, accordingly with the author's views (don't hurt me, Dan :badsmile: ).
After 2 years of big work for Orbiter (web site, forum, addons), Dan is in vacations, for/from Orbiter only. :) :)
2.) There is a sound for Mach 1, but in flight the camera must be in the sound cone of vessel. In the file system of Orbiter installation, there is 3 files for that :
[Orbiter]\Sound\Vessel\sonicbang.wav
[Orbiter]\Sound\Vessel\sonicbangfar1.wav
[Orbiter]\Sound\Vessel\sonicbangfar.wav
3.) I don't really know, sorry.
Milouse
Steve_Xtreme:
And can you ask someone if it is? (the third question)
Tsyal:
http://orbiter.dansteph.com/forum/index.php?topic=13180.msg199220#msg199220
SolarLiner:
3) With the D3D9 Client there is a compatibility over NVIDIA 3D Vision. After some tests, TriDef 3D works well too.
A random guy posted not so long ago a working D3D9 copy with Oculus Rift. So yeah, this is possible! But I don't know when it will be ready to be released to the public, though.
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