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sunshine135 a écrit:ORBITERSOUND BUGShort description: Main Engines sound too soft for two speaker setup when looking ahead.
DanSteph wrote:Quotesunshine135 a écrit:ORBITERSOUND BUGShort description: Main Engines sound too soft for two speaker setup when looking ahead.Funny for me it's exactly the inverse: Straight in the middle the sound is much more louder than when I turn head left right.I doubt I can solve that as it sound more like a speaker/sound system/DX setting issue but I mark it as problem so other can give their feeling.Maybe your speakers phases are inverted ? This sound like a typically +- problem (+ wave and - wave joined in the middle = 0 signal or much attenuated) But I doubt it's the case, commercial sound system are wired in factory.Check anyway that in window your sound system is correctly set (see doc)Dan
sunshine135 a écrit: Good catch mon ami!The settings on my audio were to quadrophonic versus stereo with the two speaker setup.
sunshine135 a écrit:Miscallenous My thoughts are Dan decided to also remove the sequential radio sound editor button from the configuration menu due to lack of use by the Orbiter Community.
DanSteph wrote:Yep, at one time I even removed the program but I saw finally that there is some sequential radio stuff on OrbitHangar.I'll correct the typo.
dgatsoulis a écrit:Just finished testing with a bunch of different addons, from the XRs to Soyuz and from the James Cook to World of 2001. Nothing I can report as a bug. Next I'm creating custom sounds for a spaceship and see how that works. The sounds are going to be just random sound-bites, to check the functionality and ease of use of the config file.