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Author Topic: Preparing the hidden base for UCGO and UMMU support  (Read 2319 times)

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Offline alrik

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13 December 2009, 11:22:46
While I wait Dan's pm with the next beta download link I'm doing some changes at my Hidden Base in order to put consoles that can be activated with an UMMU to open/close the doors. Retexturing and also preparing a door where the UMMU's can enter and relax.



What you think? Any suggestions?



Post Edited ( 12-13-09 11:23 )


Offline alrik

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Reply #1 - 13 December 2009, 17:20:25
Dan I have a question is it possible to define the breathable areas by c module?


Offline DanSteph

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Reply #2 - 13 December 2009, 18:34:22
Yes, I'll post the snispset in the doc.

Dan


Offline alrik

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Reply #3 - 13 December 2009, 18:47:46
Ok another thing... i've tested the action areas and works fine. Great addition to my base 8o



And something more when I set the breathable areas and I enter with a delta glider or vehicle over a moon or planet without
atmosphere there are no sounds, and try to open the cannopy of the delta glider inside one of this areas nice boom xD.

It's not a bug but it will be fantastic if all those things went solved.


Offline Fox-Terrier

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Reply #4 - 14 December 2009, 20:52:02
I looked for your base (but didn't downloaded it yet)
It looks really nice :top:


« Last Edit: 14 December 2009, 20:52:02 by Fox-Terrier »