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Garyw wrote:UCGO BUGBug with: CarsShort description: Engine status isn't saved to scenario.Severity minorComplete description Engine status isn't saved to scenario. Turn the engine off, restart orbiter and the engine is runningReproduce bug Launch 'drive all cars' UCGO scenarioHit 's' to turn engine offclose orbiterrelaunch orbiter via (current_scenario)Miscallenous
the.punk:Can confirm that for me.
I think it is a orbiter bug but it you land with the gear up and deploy gear the Arrow pops up into space.
gattico wrote:I think it is a orbiter bug but it you land with the gear up and deploy gear the Arrow pops up into space.
the.punk wrote:Quotegattico wrote:I think it is a orbiter bug but it you land with the gear up and deploy gear the Arrow pops up into space.Yes. This is also with default vessels. They shoot into the sky.
Realism in game is somewhat add things that peoples "think" are realist, even if they are not Dan
gattico wrote:Not all vessel do this. I know that the Space199 Eagles didn't do that.Quotethe.punk wrote:Quotegattico wrote:I think it is a orbiter bug but it you land with the gear up and deploy gear the Arrow pops up into space.Yes. This is also with default vessels. They shoot into the sky.
Xyon wrote:It's been pointed out before, but is there a way to alter the docking HUD so it doesn't try to tell you to fly through the Arrow to dock with it?
gattico a écrit:Will there be instructions for making Cargo? So one could make new cargo boxs?
sunshine135 a écrit:Ah...I understand now! I thought 'disk" referred to the container system on the back of the Arrow. To suspend disbeliefin our virtual universe, maybe we want to "add" the cargo "to cargo rack"- Thus, instead of "Addfrom disk" (where else would weadd it from), we could "Add to Cargo Rack"
Fox-Terrier a écrit:Short description: docking when landed doesn't work
Nemoricus wrote:Debug message, too, to make sure that they get the point that this vessel needs to have its gear down. It should only displaysuch a message in autoland mode, though. It would be annoying if it showed up at any other time.
Nemoricus wrote:Dan, would it be feasible to make it so that you could scroll through a list of pregenerated UMmu identities?
gattico wrote:I saw the info in the cfg file and made a xmas tree cargo tis the season
DanSteph wrote:QuoteNemoricus wrote:Debug message, too, to make sure that they get the point that this vessel needs to have its gear down. It should only displaysuch a message in autoland mode, though. It would be annoying if it showed up at any other time.It's a front screen message, gear message it only when autoland or hover pilot but "don't land docked" is for everycase whenlower than 2000m and descending.The reason is that forgetting landing gear is an obvious pilot error, but "docked2 vessel is not so evident, without Orbiterbug I would allow it personnaly.QuoteNemoricus wrote:Dan, would it be feasible to make it so that you could scroll through a list of pregenerated UMmu identities?You mean instead of having a help text with ID in the input box ? unfortunately no, Martin allow us only this basic box.nothing else. Switching to Hud (problem with extrenal view) or debug message (not consistent and uggly) would not be better Ithink.
DanSteph wrote:Correcting yet but I'm annoyed with this one, I don't know how to make clear that's a scenario editor feature...Also I have only a few character available.Well, I'm correcting "transfert" and other yet but leave it this one until we find a better things."Add to rack" is not enough clear either. Maybe something with "scn editor - browse and add" (I would rename the button to "Browse +")Would be consistent with Ummu "scn editor - add crew" ?Dan
DanSteph wrote:QuoteFox-Terrier a écrit:Short description: docking when landed doesn't workI added a warning message with sound if below 2000m and descending:"WARNING CAN'T LAND WITH DOCKED VESSEL"Dan
DanSteph wrote:This is the Text, the warning sound is a loud WHOOOP WHOOOP.It's hard to miss. And the doc also state that one must not land with a docked vessel.