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Author Topic: Question to Gimp users  (Read 2566 times)

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Offline Balladeer

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22 August 2008, 01:38:06
Hello there.  I have a DGIV skin that I've spent quite some time on and would like to upload here.  Its pretty much the
way I would like it but I have one little issue.  The underbelly base color is just a tad off center and doesn't line up
neatly between the panel lines.  I don't think I accidentally moved the base color any while working on it because I
just made a test skin to see if the same problem occured and it does.  I understand very little of this type of work and
am pretty inexperienced.

Is there a way in Gimp to essentially have all layers from two different files in one?  Meaning can I load up the
DG_III3 and the DG_III4 files and make them into one file in Gimp?  For example, if the first file has 4 layers and the
second file has 4 layers, can I load them into one Gimp project that now has 8 layers in the layer list?  That way
maybe I can merge all the different layers that I need to to be able to now visually see the DGIV's skin parts together
which will then let me manually move the base color so that it looks right and not off kilter.  As it is, I can look at only
one file at a time therefore I have no way of knowing how much to move the base color over to make it line up
correctly.

I'm sorry this sounds confusing but I don't know how better to ask.  
I'll try to get a picture uploaded so you can see exactly my problem.  Maybe my compulsive side is being too picky and
as it is I think it looks pretty good.  But let me let you all have a look at the issue that's bugging me.


Offline Balladeer

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Reply #1 - 22 August 2008, 01:56:03
[/img]

I'm sorry the image is fairly dark, but if you look at what's circled in red, you will see that compared to the exact oposite side, the base belly color doesn't see quite in the middle of the glider's panel lines.



Post Edited ( 08-22-08 01:58 )


Offline Balladeer

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Reply #2 - 23 August 2008, 03:12:45
I guess it doesn't bug me that much.  Not sure there's anything I can do with it now anyhow.


Offline Dig Gil

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Reply #3 - 23 August 2008, 11:34:14
Try to move some layers a bit more to the side on Gimp. I won't care about it very much, my own skin has that kind of
errors too, but it's already released (find it at my blog, pressing the Www link after my nickname).


At Light Speed and Beyond!!!

Offline Balladeer

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Reply #4 - 23 August 2008, 18:18:05
Thanks Dig Gil.  I think I tried that to no avail.  I just learned though, that the uav map layer is to help see the
boundaries of the skin.  I didn't know what that was until I downloaded the sdk for the cargo containers and in the
instructions it labled the purpose of the uav layer.  I don't think the other sdks described what that was.  I still don't
know if the uav layer will help me in the future or not.  I still have a hard time understanding where exactly things will
end up.

I think though for the most part its descent and ready to go.  I also just did my first cargo container.  Its my first and
not perfect but I like it and its a good match up for my new DGIV skin.  Its tuff but its fun making these skins.  It
allows you to be creative and its kind of therapudic.  :beer:


Offline Dig Gil

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Reply #5 - 24 August 2008, 22:42:41
Each UV line is some key point on DGIV's 3D shape. Instead of looking to that layer I used to paint over the default
skin layers. I think the UV is just for meticulous works; not much important when making simple skins or when the
target public is careless enought to don't look for these little mistakes (I'm not looking to win some kind of contest).


« Last Edit: 24 August 2008, 22:42:41 by Dig Gil »
At Light Speed and Beyond!!!