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Author Topic: Crashed vessels are "orbiting" Earth?  (Read 2522 times)

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Offline ar81

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21 February 2008, 15:39:34
If you crash land your vessel, and only gear collapses, even if you let DGIV to stop, it saves the scenario as "orbiting"
and speed is not 0.
Is it a bug?
I am trying to figure out a way to know when a DGIV is landed by reading scenario.

Another question:  If I crash at high vertical speed, the ship turns into a burned case.  If landing is not soft but not
hard, passengers are Ok. Is there any crash landing that damages vessel and hur the passengers?


Offline Galelio

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Reply #1 - 24 February 2008, 08:58:13
Hmmm... ask Dan. He is always free to help. .... or maybe not


Offline mjanicki

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Reply #2 - 24 February 2008, 23:02:25
I'm not sure about your first question.

Quote
Is there any crash landing that damages vessel and hur the passengers?

This happened to me just the other day.  I was bringing 2 passengers into Olympus base on Mars and forgot that during
approach I had increased to 10x time.  When I was about 30m from (but 50m altitude) the pad I tapped the hover engines but
with the time increase my DGIV dropped like a rock.  The ship basically did a free-fall for about 50m.  The impact affected
both craft and crew.  The landing gear was smashed, main engines were damaged, and the computer dumped core.  The passengers were all badly shaken and I had to let everyone sit quietly for a few minutes until they all calmed down.  Everyone eventually walked away so there was no permanent crew damage, but the impact definitely affected the crew.



Post Edited ( 02-24-08 23:02 )


Offline Galelio

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Reply #3 - 28 February 2008, 14:05:27
Ah hah!!! That will serve as a lesson to you to always check the time warp is at 1x before
reentry/landing! ;) :badsmile:



Offline MJR

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Reply #4 - 08 March 2008, 04:22:51
Try having a fast relative velocity. Or you can land with a bad angle and the passengers without seatbelts.


« Last Edit: 08 March 2008, 04:22:51 by MJR »



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