I have this coded:
#define ENG 1
#define START 2
#define STOP 3
#define CANNON 4
MySoundID=ConnectToOrbiterSoundDLL3(GetHandle());
RequestLoadVesselWave3(MySoundID,CANNON,"Sound\\Vessel\\Chariot\\cannon.wav",BOTHVIEW_FADED_FAR);
case OAPI_KEY_8: // fire
PlayVesselWave3(MySoundID,ENG,NOLOOP,255);
return 1;
When the 8 is pressed I don't hear the wav
I plays fine in windows media player