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Author Topic: If you ever make a DGV  (Read 16562 times)

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Offline Evan

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28 May 2007, 17:24:08
One feature that it would be great with would be a repair type thingy so you could fix your broken systems like the
hover engines and gear.


Offline DanSteph

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Reply #1 - 28 May 2007, 17:31:59
with more time available I would have done that for DGIV...
So probably for V...

Dan


Offline Evan

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Reply #2 - 28 May 2007, 18:50:00
*Squeals with excitement*

Yay! There is a Five!!!!!! I know it probably won't be for awhile. But I had a funny feeling from the beta you were
thinking of it. The computer option to view damaged systems made me think, there has to be some reason for it.


So are you going to work for the Microsoft FS add-on company thingy? Sorry I can't remember there name, If you are
I might actually buy the simulator... Alos if you are into airplanes, Have you been to EAA? I actually live in oshkosh...It
is crazy how crowded Wal-Mart, Target, and all those stores get around that time.


Offline reekchaa

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Reply #3 - 29 May 2007, 05:26:25
Hi Evan,
  Dan's already selling FSpassengers for FS9, but now needs to completely rewrite it for FSX.  See
http://fspassengers.com  to see his work... and remember, everyone who supports his FS shareware gives him
more free time to develop for Orbiter. :)
 
  Repairs and sequence-scripting would indeed be amazing.  Just playing the MTKS-SAT scenario gives me goosbumps
over the future possibilities of what we can do!
 :hot:

~ the Reekchaa

Offline pile0nades

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Reply #4 - 29 May 2007, 18:21:25
How about if you eject in space, and it turns out the ship survived with no damage, when can reboard the ship (if airlock is
open), and track down the pieces of the DGIV that were blasted off (canopy, turbopack doors, etc), and allow the UMmu to grab
them and reattach them to the ship, so you can reenter safely. Basically, ship repair capabilities.

Also, when you eject, there's a small hallway that appears behind the cabin, where non-pilot UMmus eject from. Is this only
an emergency exit? This would be nice to use as another place to enter the ship if it's docked.


Offline DanSteph

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Reply #5 - 30 May 2007, 05:26:42
repair yes, repair a ship where peoples ejected certainly not...
explosive bolt, brutal decompression, even on earth it would
take month of work.

I see more a stuff like FSP with maintenance that you must perform
and parts state and lifetime. In brief if you don't maintain your vessel
with regular maintenance you may get worse and worse failures
that you must repair. (I mean if you survive)

Part's lifetime would be in scenario so if you want to start
with an oooooooold unmaintened DGV you can do it...

But no insurance will accept you of course ;)

That would be for DGV... next years ? don't know.

Dan



Message modifié ( 30-05-2007 05:27 )


Offline willy88

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Reply #6 - 30 May 2007, 05:39:15
What about having a switch that can safely decompress the cabin?


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Offline Evan

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Reply #7 - 30 May 2007, 22:42:36
Also, I was thinking an actual truck that drives up to the DG to refuel it.


Offline sunshine135

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Reply #8 - 31 May 2007, 00:29:21
Quote
willy88 wrote:
What about having a switch that can safely decompress the cabin?


Quote
Evan wrote:

Also, I was thinking an actual truck that drives up to the DG to refuel it.

Give Dan a break. He has work to do on FS Passangers. Take the DGIV out for a spin, make skins, and make cargo. Worry about
DGV later. Be happy with what you have now. It is far better than any other spacecraft/ base in the solar system.  

Cheers,

:beer:


"Sun Dog"

Offline willy88

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Reply #9 - 31 May 2007, 00:32:17
Yes, FSPassengers now. DGV later. But why can't we start thinking about possible future features?


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Offline MattNW

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Reply #10 - 31 May 2007, 00:59:28
Quote
sunshine135 wrote:
Quote
willy88 wrote:
What about having a switch that can safely decompress the cabin?


Quote
Evan wrote:

Also, I was thinking an actual truck that drives up to the DG to refuel it.

Give Dan a break. He has work to do on FS Passangers. Take the DGIV out for a spin, make skins, and make cargo. Worry about
DGV later. Be happy with what you have now. It is far better than any other spacecraft/ base in the solar system.  

Cheers,

:beer:


But Dan should be able to give us an estimated release date and feature list. I wanna know now. When will DGV be done? Has
Dan started work on it yet? Will it have a Earth to Moon and back to KSC AP. How about hardware cockpit support? Maybe he can
add real ATC. It wouldn't be that hard to program. All he needs to do is slap in a few thousand lines of code and he can be
all done. Why doesn't he start it now!!!

:lol: j/k


Offline DanSteph

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Reply #11 - 31 May 2007, 01:52:53


:badsmile:

Dan


Offline willy88

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Reply #12 - 31 May 2007, 01:53:47
:lol:


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Offline Evan

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Reply #13 - 31 May 2007, 04:04:41
All i did was ask a question...Way to take it out of control guys...And at least he left a note.


Offline DanSteph

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Reply #14 - 31 May 2007, 05:33:05
Quote
Evan a écrit:
And at least he left a note.


I had help from microsoft :badsmile:



Dan



Message modifié ( 31-05-2007 05:33 )


Offline sunshine135

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Reply #15 - 31 May 2007, 15:49:29
SPACETECH BULLITIN:

After successful sales and implementation of the DGIV, the CEO and Chief Architect of Space Tech, Dan Polli, was found
hanging from the rafters of his office.

Sources close to the designer say that the problem came from different clients all requesting additional features and
modifications to the existing spaceframe.

One test pliot was heard to exclaim, "Man, enough is enough already. I bet half of the people haven't even performed all of
the cool missions that were included in the original package... I mean, damn, what are you people? Feature addicts or
something? Dan is how you get your fix? Are you a smoker and is Dan your weed?"

Dan's remains will be shot into space aboard SpaceTech 1. He will be sorely missed.


:lol:


"Sun Dog"

Offline reekchaa

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Reply #16 - 31 May 2007, 17:37:07
:lol: Very funny and accurate obituary!

~ the Reekchaa

Offline Evan

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Reply #17 - 01 June 2007, 00:03:38
LOL Dan....I love that! And Uhh...I wanna fly up dan's remains.


Offline GW_Simulations

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Reply #18 - 02 June 2007, 12:56:56
Quote
DanSteph wrote:
Quote
Evan a écrit:
And at least he left a note.

I had help from microsoft :badsmile:



Dan

Of course, that paperclip can sometimes drive you to it...


GW_Simulations.
Supreme Commander - UFMP.


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Offline markl316

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Reply #19 - 04 June 2007, 00:34:10
Quote
DanSteph wrote:
Quote
Evan a écrit:
And at least he left a note.

I had help from microsoft :badsmile:



Dan

That's one of the funniest things i have seen in a while.  how did you do it?  :beer:


MarkL

Offline DanSteph

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Reply #20 - 04 June 2007, 01:21:55
it's an old joke available on the net sinces years...

Dan


Offline apollo13

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Reply #21 - 04 June 2007, 02:21:34
Can't we all be patient and wait for awhile until Dan gets a break and then he sart's production on the DGV?


Apollo13
"Um,Houston We've Had A Problem"

Offline Quick_Nick

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Reply #22 - 04 June 2007, 03:46:31
Quote
DanSteph wrote:


:badsmile:

Dan

:lol: I quickly made a little pic too. The random gray lines are steam.(as from something really really cold)
We'll revive you later. ;)

Pic is based off of this: http://www.cryogenicsinternational.com/CI-System-web2.jpg



Post Edited ( 06-04-07 03:48 )

-Nick

Offline apollo13

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Reply #23 - 15 June 2007, 23:51:30
hehe, that's pretty funny Nick. :lol:


Apollo13
"Um,Houston We've Had A Problem"

Offline tl8roy

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Reply #24 - 16 June 2007, 05:07:32
Well Dan, Since you want you ashes in space, we will need a container to do that.

The colour scheme should match the Dan Polli DGIV skin. :)


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"To Learn Programming you need not know the language but how to copy and paste."