See site in english Voir le site en francais
Website skin:
home  download  forum  link  contact

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

Author Topic: [Closed] [DGIV BLOG] News about developpment of DGIV (part 2)  (Read 39830 times)

0 Members and 1 Guest are viewing this topic.

Offline DanSteph

  • Administrator
  • Legend
  • *****
  • Posts: 15407
  • Karma: 256
  • Hein, quoi !?
    • FsPassengers
Reply #100 - 29 April 2007, 23:37:41
Don't know yet... Severals feature as radar and Ia where really cool...

Dan


Offline willy88

  • Sr. Member
  • ****
  • Posts: 332
  • Karma: 0
Reply #101 - 30 April 2007, 00:05:16
One feature that is quite useful is that you can evacuate the base without having a "UMMU black hole".



"With this army of astronauts I can take over the world!"


_________

Offline Quick_Nick

  • Sr. Member
  • ****
  • Posts: 446
  • Karma: 0
Reply #102 - 30 April 2007, 01:44:12
lol. Big army.
And Dan, it is AI as in Artificial Intelligence with English. I assume French is like plenty of other languages where it is
switched around and just pronounced a little different.


-Nick

Offline DanSteph

  • Administrator
  • Legend
  • *****
  • Posts: 15407
  • Karma: 256
  • Hein, quoi !?
    • FsPassengers
Reply #103 - 30 April 2007, 01:55:50
Quote
Quick_Nick a écrit:
I assume French is like plenty of other languages where it is switched around and just pronounced a little different.

If there is so much of "plenty" this mean that it's English that is switched around :badsmile: (joking)

Your right anyway "Intelligence Artificielle"=IA  "Artificial Intelligence"=AI

Dan


Offline jer11

  • Sr. Member
  • ****
  • Posts: 273
  • Karma: 0
Reply #104 - 30 April 2007, 02:45:56
8o when are you going to realsease the DGIV? you are running out of room for DG5.

(im going to Florida, USA on may 2 so i wont be here for 6 days)



Post Edited ( 04-30-07 02:47 )



Age 13

Offline Quick_Nick

  • Sr. Member
  • ****
  • Posts: 446
  • Karma: 0
Reply #105 - 30 April 2007, 02:49:08
You better hope for Tuesday, lol.(May 1st or May 8th)


-Nick

Offline willy88

  • Sr. Member
  • ****
  • Posts: 332
  • Karma: 0
Reply #106 - 30 April 2007, 03:49:20
For some reason I sense a new space station to be unveiled... my spidey-senses are tingling....



Post Edited ( 04-30-07 03:50 )

_________

Offline DanSteph

  • Administrator
  • Legend
  • *****
  • Posts: 15407
  • Karma: 256
  • Hein, quoi !?
    • FsPassengers
Reply #107 - 30 April 2007, 04:05:16
wow ! having a beer, taking a brake from code...

I think about all the bugs that were discovered and solved since four month, it's incredible.
(read again all  beta threads)

I really thanks all testers that follow this adventure and help to bring a good addon
to the community. Great work, great help :top:

Thanks much :beer:

Dan



Message modifié ( 30-04-2007 04:42 )


Offline willy88

  • Sr. Member
  • ****
  • Posts: 332
  • Karma: 0
Reply #108 - 30 April 2007, 20:46:49
Would it be possible to have a lit cabin?

Like this?:




_________

Offline DanSteph

  • Administrator
  • Legend
  • *****
  • Posts: 15407
  • Karma: 256
  • Hein, quoi !?
    • FsPassengers
Reply #109 - 01 May 2007, 00:38:32
I reworked already 15 time the model, sorry no, not yet.

Dan


Offline sunshine135

  • Hero Member
  • *****
  • Posts: 547
  • Country: United States us
  • Karma: 3
  • I fly by the seat of my pants!
Reply #110 - 01 May 2007, 04:51:32
Quote
DanSteph wrote:
I reworked already 15 time the model, sorry no, not yet.

Dan


Any pilot will tell you...You don't turn the rheostat all the way up anyway. I'm sure in space it is a real nightvision killer.


"Sun Dog"

Offline killingsnake

  • Jr. Member
  • **
  • Posts: 91
  • Karma: 0
Reply #111 - 01 May 2007, 08:33:26
Quote
DanSteph wrote:

I really thanks all testers that follow this adventure and help to bring a good addon
to the community. Great work, great help :top:

Thanks much :beer:

Dan

No Dan, thank You for all the efforts you did for the DGII, III, and now even IV. We couldn't beta test
if you didn't start everything huh?

So again, thank You! :friend:


_______________________
Greetings, Snake

Offline melinda

  • Jr. Member
  • **
  • Posts: 52
  • Karma: 0
Reply #112 - 01 May 2007, 09:17:24
well on the dgIII i could do an eva while i was dead (how is a long story) so on dgIV you should not be able to do
EVas while dead


[User Banned]

Offline Nouzy

  • Jr. Member
  • **
  • Posts: 43
  • Karma: 0
Reply #113 - 02 May 2007, 02:01:44
What's up with Dan today?  I haven't seen him post once, when he usually posts 5*10^9 times a day.  

Oh god.  Don't tell me he's actually human and......has a life?!  No!  Where is the programming machine we all know
and love?  ;)

Leg perhaps?


-------------------------------------------------------------------
Man I gotta love this site's wide array of smielies.

Offline DanSteph

  • Administrator
  • Legend
  • *****
  • Posts: 15407
  • Karma: 256
  • Hein, quoi !?
    • FsPassengers
Reply #114 - 02 May 2007, 02:07:49
Had an hard day, my wife's computer didn't booted anymore and as she need
it for work I spent all my day on it. (graphic card out of service)
This took about one hour but while I was here, I cleaned fixed and optimised
a lot of stuff. Last defrag just finished, her computer run now 50% faster and
all data are secured by encryption and backup.

And while I was here, I applied some optimisations as well to mine ;)

A clean PC is the prerequisit for a good work.

Dan



Message modifié ( 02-05-2007 03:48 )


Offline DanSteph

  • Administrator
  • Legend
  • *****
  • Posts: 15407
  • Karma: 256
  • Hein, quoi !?
    • FsPassengers
Reply #115 - 02 May 2007, 04:35:56
Hem, wow ! I have two more neat idea wich will add to the "wow" factor...
might not be long to do, more info tomorrow if I succeed..

Dan


Offline sunshine135

  • Hero Member
  • *****
  • Posts: 547
  • Country: United States us
  • Karma: 3
  • I fly by the seat of my pants!
Reply #116 - 02 May 2007, 04:43:40
Quote
DanSteph wrote:
Had an hard day, my wife's computer didn't booted anymore and as she need
it for work I spent all my day on it. (graphic card out of service)

We have a saying in the states, and I don't know if this will translate well into French, but here we go:

If Momma ain't happy, ain't nobody happy... If Daddy ain't happy, ain't nobody care

"SpaceTech  Engineering Director... The CEO needs you immediately for emergency executive level troubleshooting! Get down
here on the double".

Hope Momma is happy!    ;)


"Sun Dog"

Offline DanSteph

  • Administrator
  • Legend
  • *****
  • Posts: 15407
  • Karma: 256
  • Hein, quoi !?
    • FsPassengers
Reply #117 - 02 May 2007, 05:31:59
Translate well ;)

Dan


Offline willy88

  • Sr. Member
  • ****
  • Posts: 332
  • Karma: 0
Reply #118 - 02 May 2007, 05:40:26
As a test, I translated it to French, then English, then Japanese, then English, then Russian, then English again, and well...

Quote
If Momma not is happy, then if happy avalanche which not is... by father not happy, then uneasiness no one


_________

Offline willy88

  • Sr. Member
  • ****
  • Posts: 332
  • Karma: 0
Reply #119 - 02 May 2007, 05:50:52
And on the subject of translation, I went into one of the French forums, and went into one of Mustard's topics, looked at one
of Dan's posts, translated it, and:

Quote
Well what I thought: “oapiMeshMaterial” with Ca I am almost certain that one can make the progressive ice. If ever in
a few months you are bored, you will know what to make;) EDICT: YESSS!! I have just tested on the DGIV, Ca walks! The ice
which appears it very gradually is completely possible into 4 line of codes. (but is necessary to modify the meshes a little)
With a parameter in more in the scenario one could launch the scenario with any degree of ice and which would go while
increasing slowly according to time. (and would decrease quickly after launching) Me from there besides at will will add of
this step the option of the pane opacifiable for the DGIV;) DaN

From what I can understand, I think Dan may be implementing ice or something similar on DGIV.

Is this correct, Dan?


_________

Offline sunshine135

  • Hero Member
  • *****
  • Posts: 547
  • Country: United States us
  • Karma: 3
  • I fly by the seat of my pants!
Reply #120 - 02 May 2007, 13:14:38
Quote
willy88 wrote:

From what I can understand, I think Dan may be implementing ice or something similar on DGIV.

Is this correct, Dan?



:lol:

That is for the beer cooler modifications. When you open the cooler, it is going to be like leaving the Prelude II base:

"Capt. Atilla has cracked into a cold one"  :beer:

"Capt. Atilla has completed a six-pack and is now drunk"   :drunk:

"Capt. Atilla has vomited in his space suit"   :sick:


"Sun Dog"

Offline Quick_Nick

  • Sr. Member
  • ****
  • Posts: 446
  • Karma: 0
Reply #121 - 02 May 2007, 13:45:00
Quote
sunshine135 wrote:
If Momma ain't happy, ain't nobody happy...

My silly band directer, Mrs.Baker(aka Pattycake aka band momma aka big mean white woman) always says that... and
it's true! Although when she isn't happy, suddenly everyone can play much much better if she decides to threaten them.



Post Edited ( 05-02-07 13:46 )

-Nick

Offline DanSteph

  • Administrator
  • Legend
  • *****
  • Posts: 15407
  • Karma: 256
  • Hein, quoi !?
    • FsPassengers
Reply #122 - 02 May 2007, 14:16:31
[BLOG]

First feature done: Window ray filter

What is neat is that the  change of opacity take about
5-6 seconds and is smooth.





About message in info display is this correct?

"Windows ray filter OFF"
"Windows ray filter MEDIUM"
"Windows ray filter HIGH"

I hesitate, to increase a bit the cabin temp depending of the filter state,
one may be in shadow, (impossible to detect) that would not be consistent.

I noticed one things howewer with DGIII : without doc many people missed
a lot of features as for example heart beat increase depending of G and such
subtle things.

Dan



Message modifié ( 02-05-2007 14:23 )


Offline sunshine135

  • Hero Member
  • *****
  • Posts: 547
  • Country: United States us
  • Karma: 3
  • I fly by the seat of my pants!
Reply #123 - 02 May 2007, 14:29:40
Dan,

:top:


"Widows Ray Filter" is a fine description. I was thinking you may want to change it to "Solar Ray Filter",  but newbies may
get confused as to exactly what is filtering solar rays.

I think it is a great feature and if the transition is as smooth as you say it is, it is going to add yet more cool features
and fun to what is already an awesome package.

Cheers,


"Sun Dog"

Offline Heywood

  • Full Member
  • ***
  • Posts: 90
  • Country: Spain es
  • Karma: 3
  • Pardon for my spanglish
Reply #124 - 02 May 2007, 15:10:14
The windows ray filter it´s good idea; it will give more realism.

Heywood