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Author Topic: Flyby-view and "moving" gear  (Read 2895 times)

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Offline Matt50

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02 January 2007, 19:48:32
Dan,

just two questions:

1st:  Any way to "repeat" the nice fly-by view with any keypress?
2nd: Any way to make the gear more "moving" means: showing extension at lift off and/or  pressing at touch down?

THX for all your hard work :-))

Matt


Offline DanSteph

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Reply #1 - 02 January 2007, 20:12:33
Quote
Matt50 a écrit:
1st:  Any way to "repeat" the nice fly-by view with any keypress?


Sorry, not at my knowledge. Well perhaps yes... put camera hahead of ship, swtich in ground mode
"actuall position" and you'll see a nice flyby, you have to repeat that. (F2, camera window, ground mode etc etc)

Quote
Matt50 a écrit:
2nd: Any way to make the gear more "moving" means: showing extension at lift off and/or  pressing at
touch down?
Matt


I Tried that with my Frelon IX , the front gear have some *how do you say?* pneumatic
damper ?

I already think very hard about this problem because I love seeing moving plane on their "damper"
when they touchdown or brake. unfortunately you cannot touch the landing point of Orbiter
because each time you do that you get only a "warp time Mr Sulu" and you ship launch at light speed.

I tried also with an "addforce" to damper vertical speed when the wheel touch ground at max extent.
unfortunately Orbiter is very sensitive with status landed or Orbiting. You start to get odd problems
when doing that, so there is only the animation of front wheel in the Frelon IX.

So only things we can do is cheating as the frelon do. Still this is tricky for the rear gear and as DGIV
have already 67 animation I choosed to not do it because the result is not really what I expected.

See frelon IX Beta version:
http://www.dansteph.com/publie/FrelonIXBeta03.zip



Dan



Message modifié ( 02-01-2007 20:17 )


Offline Matt50

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Reply #2 - 02 January 2007, 20:21:59
THX for your your quick response...  

"I love seeing moving plane on their "damper"...thats exactely what I mean - and I love that too, seeing a huge
Spaceship/Glider moving on their damper when breaking, accelerating and/or turning  on the ground - feeling the
mass of the vessel ...and so on :-))

Maybe in 2009 :-)

However

Regards

Matt


Offline DanSteph

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Reply #3 - 02 January 2007, 20:24:30
Still the trick used in FrelonIX casn be done for vertical vessel as LEM... for such vessel
the results can be nice.

Dan


Offline Matt50

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Reply #4 - 02 January 2007, 21:10:06
Just loaded down the FrelonIX...well, that looks great!!
So just give me a Deltaglider IV with three of these nice  moving landing pads - instead of the gear :-)
One at front two left and right behind. I´m sure it would look great - and call it PV (Pad Version)

:-))

Matt

« Last Edit: 02 January 2007, 23:48:46 by Matt50 »

Offline Xianus

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Reply #5 - 02 January 2007, 23:30:05
Hmm... that gave me the idea of two switchable gear types: one with the wheels (for runway takeoff and landing) and the
already mentioned Pad version (for low-gravity bodies). When the PV gear would be mounted, then the gear would have increased
vertical speed resistance during landing, but could collapse if horizontal speed would be too big. Such things could be set
up for example in the DGconfig or by scenario entry. I doubt it will be ever considered in the 'todo' list, but anyway i had
to share the idea :)


« Last Edit: 02 January 2007, 23:48:46 by Xianus »
________________________________________
Xianus

Offline DanSteph

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Reply #6 - 02 January 2007, 23:48:46
Quote
Xianus a écrit:
up for example in the DGconfig or by scenario entry. I doubt it will be ever considered in the 'todo' list, but anyway i
had to share the idea :)

Would be nice and easy to do for the model... not for the code, there is probably over 500 lines dedicated
to landing gear. ;)

Dan

« Last Edit: 02 January 2007, 23:48:46 by DanSteph »