When I make a scenario, how do I name MMUs so they belong to a certain craft?
It is not explained at the docs, so I have to create the scenario with people inside, then bring MMU out and then edit
the scenario to use the resulting MMU.
When I designed Space Orbinomics (see it at Orbit hangar) I first thought about adding some extra features like
rescuing people to make money in that game, but I found the problem of naming MMUs. So I dropped the idea.
What's the algorythm to name MMUs?