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Author Topic: How do I setup MMUs?  (Read 1685 times)

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Offline ar81

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07 July 2006, 02:05:38
When I make a scenario, how do I name MMUs so they belong to a certain craft?
It is not explained at the docs, so I have to create the scenario with people inside, then bring MMU out and then edit
the scenario to use the resulting MMU.

When I designed Space Orbinomics (see it at Orbit hangar)  I first thought about adding some extra features like
rescuing people to make money in that game, but I found the problem of naming MMUs.  So I dropped the idea.

What's the algorythm to name MMUs?

« Last Edit: 07 July 2006, 02:05:38 by ar81 »