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Author Topic: DGIII Alpha release 02.19 feedback here please (bar open)  (Read 24018 times)

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Offline DanSteph

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Reply #25 - 03 March 2004, 10:20:05
I'll try to record this, keep it in head and remind me if next beta version
have still this problem. (I have a huge todo list not updated frequently)

Thanks for report

Dan


Offline Leemon

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Reply #26 - 03 March 2004, 22:34:08
I'd like to add an unsolicited recommendation here if you'll indulge me.  

If you appreciate all of the work that Dan puts into his products, drop by his Download page and
send him a few dollars (or your local currency) via PayPal.

Just something to think about.  I think the DGIII is an amazing ship, and turn off OrbiterSound for a
bit and see how much it really adds to the Orbiter experience!  The man is smoking him
self to death because of our requests!  It's the least you can do!  8) :)

Lee
A Happy Supporter of Dan's Work



Offline DocHoliday

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Reply #27 - 04 March 2004, 08:46:49
I tried actually, but paypal doesn't support Slovenia. Does it matter though? Will it still accept
payment if I chose say Sallomon Islands? :)

*Doc hands Dan another pack of cigarettes* The world is going to hell anyway, so you ain't gonna
die healthy anyway :)

Cheers,
Janez

"Last Orders!" - The Bartender and Earth Mk.I - Hitchikers' Guide to the Galaxy


~~~

"Mood is a matter of choice. I choose to have fun!" -Vidmarism No 15

Offline glObalist

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Reply #28 - 04 March 2004, 09:21:40
Doc - Slovenia? Cool, Im from Slovakia! And I just released an article about Orbiter in one of my
country's most respected (although not all too popular, see Mr. Gauss:)) weekly neewspapers. I
couldn't believe they accepted it. 8)

Dan - about the DGIIIs acting weirdly upon loading the Transworld express scenario:  so I look into
the scenario file and see that they are defined as Orbiting Earth. Did you really intend that, or is it
a bug? If they are intended to be in the air, why do they have canopies and nosecones open?

"Wherever you go, there you are. Wherever you are, there you orbit."

Offline DocHoliday

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Reply #29 - 04 March 2004, 10:04:15
Good to meet a kin soul. Even though our languages are similar, did you know some words sound
the same but have TOTALLY different meaning. Like.. dekla - girl in your language if I'm not
mistaken, servant girl in ours. Or punca - slut in your language, again if not mistaken and casual
for girl in ours :)

Congratulations. Not a bad idea actually. I was actually thinking sometime to start promoting
Orbiter to ESA, so Martin could get some financial support and we would be considered as an
external think-tank and concept developers and testers. What did you write in your article?

Cheers,
Janez


~~~

"Mood is a matter of choice. I choose to have fun!" -Vidmarism No 15

Offline glObalist

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Reply #30 - 04 March 2004, 13:32:30
Heh, those words are slightly different in Slovak:

girl - dievèa  (in case you cannot see the character it's pronounced like tch in English)

slut/bitch - pièa

:turning:

"Wherever you go, there you are. Wherever you are, there you orbit."

Offline glObalist

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Reply #31 - 04 March 2004, 13:36:07
Yeah, and I forgot:

LOL about that "external think-tank". That'd be some easy money:)

And I can send you the article when I get home, you can see if you understand any Slovak:)

"Wherever you go, there you are. Wherever you are, there you orbit."

Offline DocHoliday

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Reply #32 - 04 March 2004, 14:09:20
Ah, so I was misinformed! Don't worry. We also have the èšðæž characters but are missing some
extra you have. The r with the "roof" and the like.

Now dievèa sounds a bit like devica in Slovene, which would be a virgin or a maid. neat...
Whereas pièa would be animal (specifically chicken) food in Slovene!

Now imagine the kind of misunderstandings we could have :wall: Would be better if I spoke
Chinese and you spoke German, because the next common denominator is sign language and it
would be a helluva lot more reliable :)

Well, I would be quite happy to just participate in the ESA process, money aside. NASA needs a
worthy competitor. It's good for space business :) But I could always go with some extra
dough :applause:


~~~

"Mood is a matter of choice. I choose to have fun!" -Vidmarism No 15

Bheick

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Reply #33 - 05 March 2004, 12:35:20
Is the Bar still open :beer: or is it time for last calls?



Offline DanSteph

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Reply #34 - 05 March 2004, 13:49:00
fresh beer at any hours, of course you must provide the girl
but hey we have nothing for free:)

Dan


Eric Weber

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Reply #35 - 07 March 2004, 00:27:12
Wonderful addon! Having a great time with DGIII....


I'm focusing in re-entry:

* I'm assuming you mean "long" tons when specifiying weight being under 19 tons. That would
make the vessel weight to be =< 19304.89 kg correct?

Would be nice to have weight in kg displayed in lower panel somewhere when venting extra fuel.

* re-entry is real touchy. I can do it if I have 25% fuel or less ok but if vessel weight is near max
(19 ton), no way! It gets too hot in aft section... even if vessel is light... would be nice to make
temp resistance more robust..


;) ew



Offline johnc

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Reply #36 - 08 March 2004, 07:30:06
Nice Work Dan.

I love what I see

one idea though, a way to controll your heading once you start the ascent autopilot. Would make it a lot
easier to correct plane alignment while launching. Mabey something like the one built into the reentry
autopilot.

Just my two cents.

Johnc



Offline Spacingbluefrog

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Reply #37 - 08 March 2004, 19:52:19
Hi Dan,

When you EVA the captain, the pilot mesh doesn't disappear.

__________________________________________________
In space, nobody can hear you vanish...

In space, nobody can hear you scream...

Marcb

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Reply #38 - 09 March 2004, 14:11:13
Hi Dan,

First of all big compliments on what you accomplished with this add-on: I really love it!

One of the things I've noticed and haven't read about yet is a bug in the cabin data panel.

When reentering the atmosphere the vessel often gets too hot on the hull (already reported), the
heart beats of all crew members increase, but the temperature reading in the cabin stays the
same. I get a nice 21.4 degrees cabin temperature readout when I'm burning up my entire crew in
the atmosphere. :wonder:
For the sake of reality it would be nice if the cabin climate control system readout would show all
changes as a result of all the extreme conditions on the outer hull.

So far I am really enjoying this one though, keep up the good work!

Marc



Xlander

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Reply #39 - 11 March 2004, 01:59:50
Dan,

I just wanted to say, the new DGIII is a fantastic piece of work and I've been enjoying the heck out of
it. It's amazingly solid and functional for an alpha release. I haven't run into any bugs personally, but
have had a lot of fun flying this ship. The realism is just amazing.

You may have discussed this before, do you plan to include the source code with the final release? I
certainly understand if you don't want to, but it would be a great resource for people trying to program
Orbiter (like me).

~xlander



Offline DanSteph

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Reply #40 - 11 March 2004, 05:14:40
Thanks for kind word, :gift:

I don't plan to include the source but that's not
really bad, I doubt anyone can get any usefull
trick while the code is really wide and value shared
across many source. It would be a pain to read.

Anyway I'm always ready to help with snip of code
cleared of any garbage as long it's precise question
and not things like "how do I do a DGIII?" by a guy
that never wrote one line of c++ ;)

Dan


Offline canadave

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Reply #41 - 12 March 2004, 09:27:04
Say...how do I do a DGIV?

Dave


Offline Krytom

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Reply #42 - 12 March 2004, 16:15:23
I'd just like to say that this post is the 2222nd post on this forum. :off:

:beer:

Krytom


Offline DanSteph

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Reply #43 - 12 March 2004, 21:49:05
and there is 98888 visitors...

soon 99999 :)

Dan


Offline DanSteph

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Reply #44 - 12 March 2004, 21:55:45
Damn !!!! someone broke my nice counter number.... 98895 now :sad:

Dan :)


Aqua

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Reply #45 - 13 March 2004, 04:27:05
Should've taken a screenshot dan:turning:

but on the bright side, you only 976 visitors away from 99999.


David Smit -- davidsmit

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Reply #46 - 13 March 2004, 17:28:34
Fortunately _this_ bar is still open...

Great ship Dan, no bugs for me

:drink::drink::drink:

:beer::beer:

:friend:


UAF_Lt_Brenton

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Reply #47 - 25 March 2004, 10:44:53
hey dan, you said seeing a line of code would make you sick?


// Har har...
#include <iostream.h>
#pragma hdrstop

main()
{
cout << "Har Har";
}


Offline DanSteph

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Reply #48 - 25 March 2004, 18:57:28
he he if I was serious I would be since a long time
into hospital :)

Nice code Brenton, 23'654 line to go for a new DGIII ship  ;)

Dan


Offline Krytom

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Reply #49 - 25 March 2004, 23:31:46
UAF Lt Brenton

What does the UAF stand for? And the Lt? :wonder:
I was just wondering, not meaning to be nosy or anything. It is just that i see the letters 'AF' in
something i immediately presume Air Force and when i see 'Lt' i think Lieutenant.

Krytom

P.S. Again, not meaning to be nosy.