mhhhh I have cleaned all my code and commented it all
I still have some trouble *sometime*
Anyway After thinking about it I think I get it, I should do more
test. in fact it's not my code....
Both cpt and crew member share one texture, I will do some test
but I suspect this very strongly to be the source of the problem.
(look at orbiter.log it say "still referenced" immo it's because I wasn't
able to delete a texture that is still used by another mesh)
Another release soon,
(Jgrillo I don't forget you but I have only two hand )
Dan