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Author Topic: Problem with KSC Env 2 addon  (Read 2026 times)

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Offline ar81

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23 March 2007, 00:35:16
I did everything that was said in the instructions.  I see Hires KSC tiles and VAB but nothing else.
Attlantis launch with fssb has the pads elsewhere, so the shuttle is way off the platform.

Instructions are a bit confusing.
If I understand correctly it goes like
1.install Slat's addon
2.Install KSC hires
3.Install KSC env 2

Notice that base.cfg amd earth.cfg are updated and I checked the context directories and canaveral files in each one, but for
some reason no context data appears.

I must be doing something wrong.


Offline harmsway

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Reply #1 - 24 March 2007, 13:04:26
I'm sorry for the confusion.

There is no 1-2-3 easy way to install these three together. The KSC hires adds textures in the Textures2 folder and so does
Slats. There two are in direct conflict with each other. I like Hires KSC better so to install Slats pads Slats addon must be
modified before installed.

Step one states;

1) Unpack LC39-EAFB_2006.1 into a folder of its own. Open the Textures2 folder and delete these files;

 Textures2/Earth_1_w231_n80.dds
 Textures2/Earth_1_w231_n81.dds
 Textures2/Earth_1_w231_n82.dds

 Textures2/Earth_2_w459_n160.dds | note: all Earth_2
 Textures2/Earth_2_w460_n160.dds
 Textures2/Earth_2_w460_n164.dds

 Textures2/Earth_3_w917_n323.dds | note: all Earth_3
 Textures2/Earth_3_w917_n324.dds
 Textures2/Earth_3_w917_n325.dds
 Textures2/Earth_3_w918_n322.dds
 Textures2/Earth_3_w918_n323.dds
 Textures2/Earth_3_w918_n324.dds
 Textures2/Earth_3_w918_n325.dds
 Textures2/Earth_3_w918_n326.dds
 Textures2/Earth_3_w919_n322.dds
 Textures2/Earth_3_w919_n323.dds
 Textures2/Earth_3_w919_n324.dds
 Textures2/Earth_3_w919_n325.dds
 Textures2/Earth_3_w919_n326.dds
 Textures2/Earth_3_w919_n327.dds
 Textures2/Earth_3_w920_n322.dds
 Textures2/Earth_3_w920_n323.dds
 Textures2/Earth_3_w920_n324.dds
 Textures2/Earth_3_w920_n325.dds
 Textures2/Earth_3_w920_n326.dds
 Textures2/Earth_3_w920_n327.dds

Did you do this step?

Please let me know and please comment on how I can commincate this step more clearly. I believe others are having this
difficulty too.

Thanks I can use the help.


Offline harmsway

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Reply #2 - 24 March 2007, 13:56:05
Even still, now that I think about it your problems lie elsewhere. I say this because even though Slats tiles conflict with
Hires they don't do that much damage, just some misplaced tiles overlapping hires. No your problem lies in the pad location.

Lets start by picking apart Slats (and tell me if I say something wrong);

- It replaces the defualt Orbiter texture tiles for KSC, the same tiles I delete above
- It adds the pad surface and tower without RSS in the canaveral.cfg under STS folder
- It adds the RSS to the tower as a vessel
- It adds a scenario file to call the EarthSTS which in turn calls the modified canaveral.cfg under STS folder

First let me say do not use the scenario file that comes with Slats addon or any scenarios create using it as a template?
Here's why.

Slats Scenario look like this;

Quote
BEGIN_ENVIRONMENT
  System SolSTS
  Date MJD 52553.8333333333
END_ENVIRONMENT

Notice they call the System SolSTS. This is the old way of doing things. Martin has provided a much nicer way to add in
custom base today. -------Now get this. If you use a scenario with SolSTS Slats pads will be misplaced with hires KSC.-----

So my next question what scenario did you use?


Offline harmsway

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Reply #3 - 24 March 2007, 14:04:28
Lastly step 3 is more then install KSC_env_2


To your base.cfg
You must add some texture lines (found in readme_k6) in the Base.cfg under BEGIN_TEXTURES. You can run the BaseCFGupdater(By
José Pablo Luna Sánchez) --- Hey isn't that you?----


To your Config\Earth.cfg.

Add these lines under BEGIN_SURFBASE;
DIR Earth\LC39 CONTEXT pads
DIR Earth\VAB CONTEXT Sling
DIR Earth\k6 PERIOD 52275 55626 ; 2002-2011



Post Edited ( 03-24-07 14:06 )


Offline ar81

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Reply #4 - 25 March 2007, 00:26:31
Yup, my Earth.cfg  and base.cfg look like you said.
What I did was the following:

1.I installed Slat's addon
2.Deleted the listed dds textures you mentioned.
3.I installed KSC hires
4.I installed KSC env 2
5.I changed base.cfg and earth.cfg ass you said.  (yup, updater is mine, and if you have Updater 1.1 you can also ad a PLF
file that adds the changes to earth.cfg or any planet you wish)

I open Complex KSC scenarios and I only see KSC hires tiles and VAB.
I still wonder what I am doing wrong...


Offline harmsway

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Reply #5 - 25 March 2007, 10:31:21
It is important that the sequence of the bases be as such;

Quote
BEGIN_SURFBASE
DIR Earth\LC39 CONTEXT pads
DIR Earth\VAB CONTEXT Sling
DIR Earth\k6 PERIOD 52275 55626 ; 2002-2011
DIR Earth\Base
END_SURFBASE

Notice that the DIR Earth\Base is last.

In the Orbiter manual the section on bases explains;

Quote
"Multiple folders can be specified. If the same base is defined
in more than one of the scanned folders, only the first is used. This allows to replace
base definitions without having to delete the original configuration file."

I will update my readme to clearly state this order.

Updater 1.1 would I believe also make this mistake. However I can't tell because I get this error when I try to use it.

Run-time error '68' device unavailible

Let me know for sure that this is the problem. If not please be kind of enough to stick with me until we reslove this.



Offline ar81

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Reply #6 - 25 March 2007, 17:47:13
I checked out.
DIR Earth\Base was not the last one.
I will try to run your addon later when I have a chance and I will post the outcome.

I will check Updater 1.1
I wasn´t aware of this order stuff when I made the utility.

PLF files have some special syntax.
The first line of the file should be the name of the planet.
For example, if you will update Earth.cfg, the first line of the PLF file should be

Earth

and the next lines are the lines you want to add to the CFG file.
I need to check it out to be certain about the fact that it adds the new entries after the existing entries.

« Last Edit: 25 March 2007, 17:47:13 by ar81 »