Even still, now that I think about it your problems lie elsewhere. I say this because even though Slats tiles conflict with
Hires they don't do that much damage, just some misplaced tiles overlapping hires. No your problem lies in the pad location.
Lets start by picking apart Slats (and tell me if I say something wrong);
- It replaces the defualt Orbiter texture tiles for KSC, the same tiles I delete above
- It adds the pad surface and tower without RSS in the canaveral.cfg under STS folder
- It adds the RSS to the tower as a vessel
- It adds a scenario file to call the EarthSTS which in turn calls the modified canaveral.cfg under STS folder
First let me say do not use the scenario file that comes with Slats addon or any scenarios create using it as a template?
Here's why.
Slats Scenario look like this;
BEGIN_ENVIRONMENT
System SolSTS
Date MJD 52553.8333333333
END_ENVIRONMENT
Notice they call the System SolSTS. This is the old way of doing things. Martin has provided a much nicer way to add in
custom base today. -------Now get this. If you use a scenario with SolSTS Slats pads will be misplaced with hires KSC.-----
So my next question what scenario did you use?