Dan's Orbiter page
Orbiter English => Orbiter English => Topic started by: werechicken on 24 June 2004, 16:26:18
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Hello,
What about creating a Elite_like whit this space flight sim?
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we need some features that are not -yet- implemented.
such a trajectory replayer and/or crypted savegame
but we can make something neat with clans (or "clubs/guild") on the net and some kind of "the way it's mean to be
play" for making "real" space colonizing
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With some goodwill and many time it would be really possible to do a module
where you must travel and you can gain cash and money and eventually
get new add-ons.
As I see it the module would create scenary file that give access to new
add-ons as you progress with your gain.
You would be able to load somes payloads and gain cash from briging
them at some defined place.
A lot of things can still be done in Orbiter, what is lacking is time
to do them.
Dan
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Does anyone know a current good "open" space simulation ??
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I think Celestia is open. I tried it once, but I couldn't get it to work properly.
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werechicken wrote:
Hello,
What about creating a Elite_like whit this space flight sim?
There is a project for an elite like game based on the celestia 3D engine here:
http://mostlyharmless.sourceforge.net/index.htm
Found with this link:
http://jeam.tag.free.fr/CELESTIAhtml/CelestiaAddons-SF2.htm
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I've just bought X2-the threat. It's amazing for the moment... I will see in the next months if I'll play with the same
pleasure in an open universe...