Dan's Orbiter page
Orbiter English => Orbiter English => Topic started by: Falconflyer on 17 March 2003, 04:48:46
-
Anyone know what the fix is to get rid of the ghost flame after SRB seperation on the shuttle?
-
It's not just with the shuttle. In Robs Project Mercury addon, I noticed a ghost flame after the
Atlas engine skirt seperation. It's a bug Martin has to fix in Orbiter.
-
Guess I'll have to live with it for now..thanks
-
I suggest you to change the FOV to 20% and back to 40 or 50%... the ghost texture will dissapear.
-
Author of those add-on must rewrite the "exhaust" flame
code as it as changed since 030303 patch.
Dan
-
I found that if I went back to an earler patch, the ghost flame goes away.
I'd suggest going back to the earlier patch and let Martin know.
-
Martin as nothing to do with this,
There was a bug with delexhaust function in the previous SDK
so we all used a workaround to bypass this bug.
But as Martin have corrected this bug in 030303 now our workaround
doesn't work anymore, so the author of the add-on should correct
their code and release again their add-on.
Dan
-
I'll try the FOV thing..if it works that a good fix for now..thanks all. Go America!