Dan's Orbiter page

Orbiter English => Orbiter English => Topic started by: apollo13 on 23 April 2007, 03:31:13

Title: Orbiter 2007
Post by: apollo13 on 23 April 2007, 03:31:13
How do u guys think orbiter 07 will be like post ur stuff here!!!!!
Title: Re: Orbiter 2007
Post by: sunshine135 on 23 April 2007, 04:19:10
More memory intensive- definitly.

Features??? Don't know. So many things are great about Orbiter, but also a great deal of very quirky bugs. Since Martin
releases Orbiter on his own good time, I will not pretend to believe I know what he is looking to do.

I wouldn't care to see too much more in Orbiter, but I would like to see greater stability, and greater ease of payload
attachment. Unfortunately, improvements will probably mean I won't be able to run it anymore since my PC is low-end.


Cheers,

Title: Re: Orbiter 2007
Post by: Katahu on 23 April 2007, 06:23:38
Quote
Unfortunately, improvements will probably mean I won't be able to run it anymore since my PC is low-end.

Unfortunately, that's the price of progress. Old systems must one day give way to new systems in order to serve the
greater good and improve performance.

Title: Re: Orbiter 2007
Post by: statisticsnerd on 23 April 2007, 07:31:15
Quote
n order to serve the
greater good and improve performance.

And also to line the pockets of hardware manufacturers... ;)
Title: Re: Orbiter 2007
Post by: melinda on 23 April 2007, 07:32:26
not much different
my freind thinks theres gonna be a lot of wookies
Title: Re: Orbiter 2007
Post by: Urwumpe on 23 April 2007, 11:38:00
apollo13: Please, stop playing orbiter and go to school, your english language gets worser everyday

melinda: more wookies and i will turn towards the dark side.

Just have M6 running and this forum gets only used by kiddie spammers... :(
Title: Re: Orbiter 2007
Post by: computerex on 23 April 2007, 13:19:40
What on Earth is a wooky?
Title: Re: Orbiter 2007
Post by: apollo13 on 23 April 2007, 13:47:15
Quote
Urwumpe wrote:
apollo13: Please, stop playing orbiter and go to school, your english language gets worser everyday

melinda: more wookies and i will turn towards the dark side.

Just have M6 running and this forum gets only used by kiddie spammers... :(

I play orbiter every weekend or two urwumpe, I love i get straight a`s on everything just for your f.y.i
Title: Re: Orbiter 2007
Post by: Quick_Nick on 23 April 2007, 13:50:30
Quote
Urwumpe wrote:
Just have M6 running and this forum gets only used by kiddie spammers... :(
They are there too. More active here it seems, but just as anoying both places.

Title: Re: Orbiter 2007
Post by: apollo13 on 23 April 2007, 13:52:46
look if you guys want me to leave this forum tell me!!!!!!!!!!!!!!!!!!!:(
Title: Re: Orbiter 2007
Post by: Quick_Nick on 23 April 2007, 13:54:12
Not you. Melinda and Jer are the anoying ones really.

Title: Re: Orbiter 2007
Post by: apollo13 on 23 April 2007, 13:55:09
oh ok sorry
Title: Re: Orbiter 2007
Post by: ld90 on 23 April 2007, 20:09:41
Well, Orbiter 2007 will be better than 2006. :stupid:

Title: Re: Orbiter 2007
Post by: Orbiter Fan on 23 April 2007, 22:07:25
There won't be an Orbiter 2007 edition: http://orbit.m6.net/Forum/default.aspx?g=posts&t=13786
The only change planned for it is the separation of the graphics engine and physics engine.
Title: Re: Orbiter 2007
Post by: g2g591 on 23 April 2007, 22:48:40
Quote
Orbiter Fan wrote:
There won't be an Orbiter 2007 edition: http://orbit.m6.net/Forum/default.aspx?g=posts&t=13786
The only change planned for it is the separation of the graphics engine and physics engine.
:damn: i hope this will be a change for the better

Title: Re: Orbiter 2007
Post by: Quick_Nick on 23 April 2007, 23:37:29
Should be. More freedom somewhat and probably better graphics at less risk if you have a good system. Also, just a
good step forward for Orbiter.

Title: Re: Orbiter 2007
Post by: apollo13 on 24 April 2007, 00:03:17
even better!!!!!!
good afternoon guys!


:)
Title: Re: Orbiter 2007
Post by: melinda on 24 April 2007, 03:52:59
Quote
apollo13 wrote:
Quote
Urwumpe wrote:
apollo13: Please, stop playing orbiter and go to school, your english language gets worser everyday

melinda: more wookies and i will turn towards the dark side.

Just have M6 running and this forum gets only used by kiddie spammers... :(

I play orbiter every weekend or two urwumpe, I love i get straight a`s on everything just for your f.y.i
its school holidays OK
i hate school anyway
tritoch says the deltaglider will be upgraded and have more thrust
Title: Re: Orbiter 2007
Post by: Doug Beachy on 24 April 2007, 03:54:30
Quote
computerex wrote:
What on Earth is a wooky?

Have you seen Star Wars yet?  ;)  

http://en.wikipedia.org/wiki/Wookie

Title: Re: Orbiter 2007
Post by: Quick_Nick on 24 April 2007, 04:21:40
I would have put that, but what Melinda said seemed to make no sense.

Title: Re: Orbiter 2007
Post by: tritoch on 24 April 2007, 04:57:43
your annoying us all melinda

Title: Re: Orbiter 2007
Post by: Urwumpe on 24 April 2007, 09:43:38
tritoch&melinda: Be lucky that i am not moderating here, otherwise i would have given both of you already a pause to calm down.

Also the standard Deltaglider in Orbiter will stay like it is for a while. No changes there.
Title: Re: Orbiter 2007
Post by: 4weeksholiday on 24 April 2007, 13:09:52
Quote
g2g591 wrote:
Quote
Orbiter Fan wrote:
There won't be an Orbiter 2007 edition: http://orbit.m6.net/Forum/default.aspx?g=posts&t=13786
The only change planned for it is the separation of the graphics engine and physics engine.
:damn: i hope this will be a change for the better

and if you'll alow me to just mention a couple things fistly amybe better shuttle orbiter landing configuration
such as what is used by the realife ones, i.e. the typicle flight corrador in hud, any of the default shuttles using this.
Title: Re: Orbiter 2007
Post by: Quick_Nick on 24 April 2007, 13:44:47
"...flight corrador in hud..." If you mean the little diamond the shuttle follows on the HUD it is included in AutoFCS I
believe. AutoFCS is an addon that helps in shuttle reentry. It can do all of it or just give you the diamond and info to
follow.

Title: Re: Orbiter 2007
Post by: tritoch on 25 April 2007, 02:20:24
ive hard that there will be a new MFD

Title: Re: Orbiter 2007
Post by: apollo13 on 25 April 2007, 03:03:53
when are new MFD's coming out?
Title: Re: Orbiter 2007
Post by: Urwumpe on 25 April 2007, 10:10:50
Quote
tritoch a écrit:
I've heard that there will be a new MFD.

I think you should stop listening to those voices in your head. All thats planned for 2007 (if there is a 2007 version at
all), is the separation between physics server and graphic client.

See here: http://orbit.m6.net/Forum/default.aspx?g=posts&t=13786
Title: Re: Orbiter 2007
Post by: Director on 25 April 2007, 17:20:11
Indeed, it appears as if that project is nearing completion.

http://orbitervis.cvs.sourceforge.net/orbitervis/orbitervis/README.txt?revision=1.3&view=markup

So now not only do I have to get up to speed on C++, I've got some code I can sink my teeth into, and I've also got a long
and tedious DX7/DX9/DX10/OpenGL curve to ascend.

What Martin is asking, is why haven't more developers taken this up? I can only answer for myself. It's because I'm already
swamped with the ordinary Orbiter learning curves, and any DX9/DX10 development for Orbiter is almost going to be a
commercial endeavor, requiring capital investment. And actually, until Martin posted, I hadn't even taken a look at his code
repository. Lot's of good stuff in there. If I had unlimited funds and unlimited time, I would be working on this full time.

We need to get some gaming gurus on board for this. I too am mostly interested in the physics, but it's the eye candy
(graphics clients) and the ease of use (scripting clients) that is going to 'sell' this thing to the public masses.

Title: Re: Orbiter 2007
Post by: apollo13 on 25 April 2007, 22:54:50
nice
Title: Re: Orbiter 2007
Post by: tritoch on 26 April 2007, 06:11:09
in 2007 edition it might have a faster shuttle
since the origonal is SLOW! as

Title: Re: Orbiter 2007
Post by: willy88 on 26 April 2007, 06:56:05
Quote
tritoch wrote:
in 2007 edition it might have a faster shuttle
since the origonal is SLOW! as


Why would it? The space shuttle isn't designed to go to the moon, or any other celestial body (besides Earth).

Title: Re: Orbiter 2007
Post by: Urwumpe on 26 April 2007, 09:27:56
Also, the default space shuttle is already more capable as the real space shuttle, as it has a tiny bit of extra performance
for allowing to be launched manually. The Shuttle fleet or Space Shuttle Deluxe are(will) even (be) less capable when it
comes to maneuver budget.

If you want to moon or mars, the Deltaglider or the Shuttle-A are the default spacecraft of choice.
Title: Re: Orbiter 2007
Post by: apollo13 on 26 April 2007, 13:31:23
Delta-Glider is the best choice.
Title: Re: Orbiter 2007
Post by: Urwumpe on 26 April 2007, 20:29:13
Quote
apollo13 a écrit:
Delta-Glider is the best choice.

I am not sure - did you already try a shuttle-A cargo run from the moon to earth and back? On one load of fuel? I even
managed to drop the cargo modules in a small circle (about 1 km) before returning to the moon.

I am sure, with only a partial load of cargo modules, you can get easily to mars from the moon - even faster as with a DG.
Title: Re: Orbiter 2007
Post by: apollo13 on 26 April 2007, 22:31:41
Remember I had a problem flying to distant planets and moons, Urwumpe? (Well now I don't)
I made a flight to Europa to orbit the moon in the Shuttle-A It did'nt really work out so, I used the Delta-Glider to
make the same trip to Europa.Guess what?,it worked better thatn the Shuttle-A.
But If you want to go to the Moon I recommend the Shuttle-A.



P.S. Urwumpe,I flew a mission to Jupiter and got sucked in by the gravity.How many km from the surface of the planet
should I be on, 500km, 700km, tell me please because, I'm making a station in Jovian orbit and I want it to be perfect.
If you know please tell me.

--Apollo13
Title: Re: Orbiter 2007
Post by: n122vu on 26 April 2007, 22:33:34
WARNING!! I'm about to go :off: for a bit....

Quote
Urwumpe wrote:
melinda: more wookies and i will turn towards the dark side.

Just have M6 running and this forum gets only used by kiddie spammers...



I suggest a new strategy, Urwumpe.  

I suggest you "let the wookie win," so to speak.


Anyway, back to the topic.  I would definitely love to dive into development for Orbiter, if I had the hardware.  Right now my mid-range PC barely runs Orbiter as it is (2Ghz P4, 1Gb RAM, 256MB PCI Radeon 9250).  Getting into development would probably be more than my PC could handle, as I don't get very good graphics performance through the PCI bus, and don't have an AGP slot.  I have a lot of ships I would like to design for Orbiter, but my hardware and my lack of a budget due to the little one we have on the way are holding me back.  As much as I love Orbiter, if the next release gets much more graphics-intensive, I may have to bow out for a bit.  :sad:

n122vu



Post Edited ( 04-26-07 22:42 )
Title: Re: Orbiter 2007
Post by: apollo13 on 26 April 2007, 22:34:31

I suggest a new strategy, Urwumpe.  

I suggest you "let the wookie win," so to speak.

[/quote]


What?
Title: Re: Orbiter 2007
Post by: n122vu on 26 April 2007, 22:43:45
It's a reference to a scene in Star Wars.

Title: Re: Orbiter 2007
Post by: apollo13 on 26 April 2007, 23:20:17
oh ok
Title: Re: Orbiter 2007
Post by: Urwumpe on 27 April 2007, 00:11:05
Quote
apollo13 a écrit:
P.S. Urwumpe,I flew a mission to Jupiter and got sucked in by the gravity.How many km from the surface of the planet
should I be on, 500km, 700km, tell me please because, I'm making a station in Jovian orbit and I want it to be perfect.
If you know please tell me.

If it should be manned, far far away.  The radiation belt of jupiter is plain deadly. Just for comparison: The magnetic field
of influence of jupiter appears to be as large as the moon, when seen from earth.

Also its smart to either have a resonance orbit with one of the larger moons when closer to jupiter or be again further away.
Title: Re: Orbiter 2007
Post by: apollo13 on 27 April 2007, 00:28:01
Ok, thanks!!!


:)
Title: Re: Orbiter 2007
Post by: tritoch on 27 April 2007, 06:28:43
Quote
Urwumpe wrote:
Quote
apollo13 a écrit:
Delta-Glider is the best choice.

I am not sure - did you already try a shuttle-A cargo run from the moon to earth and back? On one load of fuel? I even
managed to drop the cargo modules in a small circle (about 1 km) before returning to the moon.

I am sure, with only a partial load of cargo modules, you can get easily to mars from the moon - even faster as with a
DG.
how do you drop the cargo on shuttle a:stupid:

Title: Re: Orbiter 2007
Post by: reekchaa on 27 April 2007, 07:05:18
Quote
TriToch baffledly asks:
how do you drop the cargo on shuttle a:stupid:
Overhead Panel in virtual cockpit mode... you'll see the buttons.
Go to your Orbiter directory, open the folder called Docs, see ShuttleA.PDF and enjoy a very fine manual.  
Section 2.2.  :gift:

Title: Re: Orbiter 2007
Post by: tritoch on 27 April 2007, 07:38:28
thanks

Title: Re: Orbiter 2007
Post by: apollo13 on 28 April 2007, 04:35:07
Why?
Title: Re: Orbiter 2007
Post by: flytandem on 28 April 2007, 19:18:17
Quote
Urwumpe wrote:
Quote
apollo13 a écrit:
Delta-Glider is the best choice.

I am not sure - did you already try a shuttle-A cargo run from the moon to earth and back? On one load of fuel? I even
managed to drop the cargo modules in a small circle (about 1 km) before returning to the moon.

I am sure, with only a partial load of cargo modules, you can get easily to mars from the moon - even faster as with a
DG.

I remember trying that scenario a few months ago. Maybe it was cheating but I simply released the cargo a few seconds after
completing the TEI burn at the moon. Then I immediately turned retrograde and reinserted the orbit at the moon never going
more than 100 above the lunar surface. I was on the ground back at Brighton Beach a couple hours or so after the initial
launch. The cargo headed out on its own to the Earth and landed 3 days later on my chosen target off the west coast of India.
More planning as far as the burn to leave the moon but WAY less fuel used. Ya, cheating since it did mention doing a LEO in
the scenario description. I just couldn't see going all that way to deliver the cargo when it could be done from a distance.
Probably came from my days as a paperboy. Why walk up to place the paper on the doormat when a proper launch from the street
would work. Well, most of the time anyway. :o

Title: Re: Orbiter 2007
Post by: apollo13 on 28 April 2007, 22:41:22
Ok

Title: Re: Orbiter 2007
Post by: jer11 on 30 April 2007, 02:34:20
it been almost 1 year since the realease of 060504 :(

Title: Re: Orbiter 2007
Post by: Quick_Nick on 30 April 2007, 02:41:58
Oh, come on! You can't expect an Orbiter every year although it tends to happen. Martin is busy. Orbiter is
complicated.

Title: Re: Orbiter 2007
Post by: willy88 on 30 April 2007, 03:20:16
Jer, when the DeltagliderIV is released, Orbiter will seem completely new.
Trust me, when this monster is unleashed, Orbiter will never be the same.

Title: Re: Orbiter 2007
Post by: Quick_Nick on 30 April 2007, 13:43:28
Now you're going to get him all excited and waiting...:siffle:

Title: Re: Orbiter 2007
Post by: willy88 on 30 April 2007, 18:36:20
Quote
Quick_Nick wrote:
Now you're going to get him all excited and waiting...:siffle:


Oh well, uh...

You didn't see anything. There is no "project DeltagliderIV". DeltagliderIV does not exist. Go back to your homes and forget
everything...

Title: Re: Orbiter 2007
Post by: apollo13 on 01 May 2007, 01:19:56
Quote
Quick_Nick wrote:
Oh, come on! You can't expect an Orbiter every year although it tends to happen. Martin is busy. Orbiter is
complicated.


Oh yeah,that's true guys,use common sense you know how hard it is to make a space sim try to make one yourself!

Title: Re: Orbiter 2007
Post by: Nouzy on 01 May 2007, 03:35:01
Oh common now, you all know that deep inside you're all just as impatient as jer...

Or perhaps it's just the two of us.
Title: Re: Orbiter 2007
Post by: MattNW on 01 May 2007, 04:26:02
Quote
apollo13 wrote:
Quote
Quick_Nick wrote:
Oh, come on! You can't expect an Orbiter every year although it tends to happen. Martin is busy. Orbiter is
complicated.


Oh yeah,that's true guys,use common sense you know how hard it is to make a space sim try to make one yourself!


And remember that as more and more features are added to Orbiter that makes more work, more bugs and more beta testing. I
think a few older versions of Orbiter are floating around out there somewhere. Take a look a them and see what's been added
in just a few years. You've got plenty of stuff to play with until the next version is released.

Also remember that Martin doesn't like being bugged about when the next version is going to be released. I think he adds one
month to the release date for each post of "when is the next version coming out?". :badsmile:
Title: Re: Orbiter 2007
Post by: sunshine135 on 01 May 2007, 05:03:08
I was thinking the other night that multiplayer would definitly be cool. Sure, space is lonely. It doesn't have to be.  How
about some form of ATC like Proflight? ATC would be really cool.

Title: Re: Orbiter 2007
Post by: apollo13 on 01 May 2007, 13:36:12
Yeah I know you can fly with other people like FSX.That rocks!

Title: Re: Orbiter 2007
Post by: Quick_Nick on 01 May 2007, 13:49:44
Already got to multiplayer!?
Just wait about a year maybe for an addon called 'OMP.'
Info is probably still in a news article on the front page.

Title: Re: Orbiter 2007
Post by: sunshine135 on 01 May 2007, 15:49:44
Quote
Quick_Nick wrote:
Already got to multiplayer!?
Just wait about a year maybe for an addon called 'OMP.'
Info is probably still in a news article on the front page.


Face closed the project though, and from what I gather, he hasn't done anything with it since it was closed last September. I
would be interested to know if he will release it anytime soon, or wait until the next version of Orbiter comes out. Maybe he
isn't bothering to do it at all.

I think ATC could be incorperated into Orbiter Sound, but it would need an additional menu modules to be written I'm sure. I
think that would be an awesome improvement, but would likely require many months of work (and that would be just to record
the files, much less perform the programming). Also, I believe Proflight would hand you off at a certain distance from the
base, and that would require some serious programming knowledge to make work.

 Maybe after DGIV is done and Dan rebuilds his bank account with his payware? Perhaps Orbiter Sound 4.0. I would volunteer to
record at least one series of wave files.

Kind regards,

Title: Re: Orbiter 2007
Post by: Orbiter Fan on 01 May 2007, 17:49:10
Quote
sunshine135 wrote:
Face closed the project though, and from what I gather, he hasn't done anything with it since it was closed last
September. I
would be interested to know if he will release it anytime soon, or wait until the next version of Orbiter comes out.
Maybe he
isn't bothering to do it at all.
He only closed the beta-testing, just like Dan did with the DGIV.
Title: Re: Orbiter 2007
Post by: apollo13 on 01 May 2007, 23:15:50
Oh,hello Orbiter Fan

Title: Re: Orbiter 2007
Post by: Quick_Nick on 01 May 2007, 23:38:05
Apollo 13?
Anyways, Face has done a lot. There are plenty of us on the beta team.

Title: Re: Orbiter 2007
Post by: apollo13 on 02 May 2007, 03:32:45
huh?:wonder:

Title: Re: Orbiter 2007
Post by: Quick_Nick on 02 May 2007, 04:40:37
The hello seemed random...

Title: Re: Orbiter 2007
Post by: sunshine135 on 03 May 2007, 14:09:11
I didn't mean to offend anyone and I'm sorry if I did. If face is still working on a multiplayer module, that is fatastic. If
his open beta was causing him to get bad testing reports, I can't blame him for closing the beta like Dan did.

I think Multiplayer would be great, but I would be happier to see ATC and AI prior to Multiplayer. After all, we still have
quite a few people with crud for Internet Service that would not use such a module. ATC and AI would add a little depth to
the simulator. Can you imagine sending a transmission back to Earth and it taking a full hour to be received and acknowledged
round trip? Quite a few lessons could be taught.

Title: Re: Orbiter 2007
Post by: apollo13 on 03 May 2007, 22:46:41
True.

Title: Re: Orbiter 2007
Post by: ld90 on 09 May 2007, 15:41:50
Quote
sunshine135 wrote:
If face is still working on a multiplayer module, that is fatastic. If
his open beta was causing him to get bad testing reports, I can't blame him for closing the beta like Dan did.


Unless it's changed in the past week or so, I think OMP is still in the alpha stage.

:off: My grandmother's Eggplant Parmesan is good. :stupid:

Title: Re: Orbiter 2007
Post by: tritoch on 10 May 2007, 10:26:16
:off:
this is what orbiter 2007 will be like
:off:

Title: Re: Orbiter 2007
Post by: Quick_Nick on 10 May 2007, 13:05:35
I haven't seen it go off-topic...

Title: Re: Orbiter 2007
Post by: apollo13 on 10 May 2007, 13:12:34
Where's the pic tritoch.........

Title: Re: Orbiter 2007
Post by: tritoch on 11 May 2007, 08:33:57
Quote
apollo13 wrote:
Where's the pic tritoch.........

?what are you talking about?:fool::???:

Title: Re: Orbiter 2007
Post by: apollo13 on 11 May 2007, 23:23:05
Oh,just whatever, it looked like you were going to post a pic or something.